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-rw-r--r--src/cgame/cg_main.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c
index f68c7da1..d52c77ec 100644
--- a/src/cgame/cg_main.c
+++ b/src/cgame/cg_main.c
@@ -727,6 +727,7 @@ static void CG_RegisterGraphics( void )
cgs.media.greenBuildShader = trap_R_RegisterShader("gfx/2d/greenbuild" );
cgs.media.redBuildShader = trap_R_RegisterShader("gfx/2d/redbuild" );
cgs.media.noPowerShader = trap_R_RegisterShader("gfx/2d/nopower" );
+ cgs.media.humanSpawningShader = trap_R_RegisterShader("models/buildables/replicator/rep_cyl" );
cgs.media.machinegunBrassModel = trap_R_RegisterModel( "models/weapons2/shells/m_shell.md3" );
cgs.media.shotgunBrassModel = trap_R_RegisterModel( "models/weapons2/shells/s_shell.md3" );