diff options
Diffstat (limited to 'src/cgame/cg_main.c')
-rw-r--r-- | src/cgame/cg_main.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c index 3a384845..7cc25a3f 100644 --- a/src/cgame/cg_main.c +++ b/src/cgame/cg_main.c @@ -752,7 +752,7 @@ static void CG_RegisterGraphics( void ) { /*cgs.media.creepShader = trap_R_RegisterShader( "creep" );*/ - cgs.media.scannerBlipShader = trap_R_RegisterShader( "gfx/2d/droidhealth" ); + cgs.media.scannerBlipShader = trap_R_RegisterShader( "gfx/2d/alienhealth" ); cgs.media.scannerLineShader = trap_R_RegisterShader( "gfx/2d/func/mult2" ); /*cgs.media.scannerShader = trap_R_RegisterShader( "gfx/2d/scanner" );*/ @@ -815,16 +815,16 @@ static void CG_RegisterGraphics( void ) { cgs.media.humanTorch3 = trap_R_RegisterShader( "humanTorch3" ); cgs.media.humanTorch2 = trap_R_RegisterShader( "humanTorch2" ); cgs.media.humanTorch1 = trap_R_RegisterShader( "humanTorch1" ); - cgs.media.droidNav9 = trap_R_RegisterShader( "droidNav9" ); - cgs.media.droidNav8 = trap_R_RegisterShader( "droidNav8" ); - cgs.media.droidNav7 = trap_R_RegisterShader( "droidNav7" ); - cgs.media.droidNav6 = trap_R_RegisterShader( "droidNav6" ); - cgs.media.droidNav5 = trap_R_RegisterShader( "droidNav5" ); - cgs.media.droidNav4 = trap_R_RegisterShader( "droidNav4" ); - cgs.media.droidNav3 = trap_R_RegisterShader( "droidNav3" ); - cgs.media.droidNav2 = trap_R_RegisterShader( "droidNav2" ); - cgs.media.droidNav1 = trap_R_RegisterShader( "droidNav1" ); - cgs.media.droidHealth = trap_R_RegisterShader( "gfx/2d/droidhealth.tga" ); + cgs.media.alienNav9 = trap_R_RegisterShader( "alienNav9" ); + cgs.media.alienNav8 = trap_R_RegisterShader( "alienNav8" ); + cgs.media.alienNav7 = trap_R_RegisterShader( "alienNav7" ); + cgs.media.alienNav6 = trap_R_RegisterShader( "alienNav6" ); + cgs.media.alienNav5 = trap_R_RegisterShader( "alienNav5" ); + cgs.media.alienNav4 = trap_R_RegisterShader( "alienNav4" ); + cgs.media.alienNav3 = trap_R_RegisterShader( "alienNav3" ); + cgs.media.alienNav2 = trap_R_RegisterShader( "alienNav2" ); + cgs.media.alienNav1 = trap_R_RegisterShader( "alienNav1" ); + cgs.media.alienHealth = trap_R_RegisterShader( "gfx/2d/alienhealth.tga" ); cgs.media.armorModel = trap_R_RegisterModel( "models/powerups/armor/armor_yel.md3" ); cgs.media.armorIcon = trap_R_RegisterShaderNoMip( "icons/iconr_yellow" ); |