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-rw-r--r--src/cgame/cg_players.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/cgame/cg_players.c b/src/cgame/cg_players.c
index 0060d661..6338ceaf 100644
--- a/src/cgame/cg_players.c
+++ b/src/cgame/cg_players.c
@@ -2381,7 +2381,7 @@ centity_t *CG_GetPlayerLocation( void )
vec3_t origin;
best = NULL;
- bestlen = 3.0f * 8192.0f * 8192.0f;
+ bestlen = 0.0f;
VectorCopy( cg.predictedPlayerState.origin, origin );
@@ -2393,7 +2393,7 @@ centity_t *CG_GetPlayerLocation( void )
len = DistanceSquared(origin, eloc->lerpOrigin);
- if( len > bestlen )
+ if( best != NULL && len > bestlen )
continue;
if( !trap_R_inPVS( origin, eloc->lerpOrigin ) )