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-rw-r--r--src/cgame/cg_playerstate.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/cgame/cg_playerstate.c b/src/cgame/cg_playerstate.c
index 68a0a2f1..df568cdd 100644
--- a/src/cgame/cg_playerstate.c
+++ b/src/cgame/cg_playerstate.c
@@ -234,8 +234,7 @@ CG_CheckLocalSounds
*/
void CG_CheckLocalSounds( playerState_t *ps, playerState_t *ops )
{
- int highScore, health, armor, reward;
- sfxHandle_t sfx;
+ int reward;
// don't play the sounds if the player just changed teams
if( ps->persistant[ PERS_TEAM ] != ops->persistant[ PERS_TEAM ] )