diff options
Diffstat (limited to 'src/cgame/cg_scanner.c')
-rw-r--r-- | src/cgame/cg_scanner.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/cgame/cg_scanner.c b/src/cgame/cg_scanner.c index e02939bd..c4a7a067 100644 --- a/src/cgame/cg_scanner.c +++ b/src/cgame/cg_scanner.c @@ -77,10 +77,10 @@ void CG_Scanner( ) } //draw alien items below scanner plane - for( i = 0; i < cgIP.numDroidItems; i++ ) + for( i = 0; i < cgIP.numAlienItems; i++ ) { VectorClear( relOrigin ); - VectorSubtract( cgIP.droidItemPositions[ i ], origin, relOrigin ); + VectorSubtract( cgIP.alienItemPositions[ i ], origin, relOrigin ); if( VectorLength( relOrigin ) < RANGE && ( relOrigin[ 2 ] < 0 ) ) CG_DrawBlips( relOrigin, aIbelow ); @@ -99,10 +99,10 @@ void CG_Scanner( ) } //draw alien items above scanner plane - for( i = 0; i < cgIP.numDroidItems; i++ ) + for( i = 0; i < cgIP.numAlienItems; i++ ) { VectorClear( relOrigin ); - VectorSubtract( cgIP.droidItemPositions[ i ], origin, relOrigin ); + VectorSubtract( cgIP.alienItemPositions[ i ], origin, relOrigin ); if( VectorLength( relOrigin ) < RANGE && ( relOrigin[ 2 ] > 0 ) ) CG_DrawBlips( relOrigin, aIabove ); |