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Diffstat (limited to 'src/cgame/cg_servercmds.c')
-rw-r--r--src/cgame/cg_servercmds.c10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/cgame/cg_servercmds.c b/src/cgame/cg_servercmds.c
index a045a6ec..e529d1ab 100644
--- a/src/cgame/cg_servercmds.c
+++ b/src/cgame/cg_servercmds.c
@@ -45,10 +45,12 @@ static void CG_ParseScores( void )
for( i = 0; i < cg.numScores; i++ )
{
//
- cg.scores[ i ].client = atoi( CG_Argv( i * 4 + 4 ) );
- cg.scores[ i ].score = atoi( CG_Argv( i * 4 + 5 ) );
- cg.scores[ i ].ping = atoi( CG_Argv( i * 4 + 6 ) );
- cg.scores[ i ].time = atoi( CG_Argv( i * 4 + 7 ) );
+ cg.scores[ i ].client = atoi( CG_Argv( i * 6 + 4 ) );
+ cg.scores[ i ].score = atoi( CG_Argv( i * 6 + 5 ) );
+ cg.scores[ i ].ping = atoi( CG_Argv( i * 6 + 6 ) );
+ cg.scores[ i ].time = atoi( CG_Argv( i * 6 + 7 ) );
+ cg.scores[ i ].weapon = atoi( CG_Argv( i * 6 + 8 ) );
+ cg.scores[ i ].upgrade = atoi( CG_Argv( i * 6 + 9 ) );
if( cg.scores[ i ].client < 0 || cg.scores[ i ].client >= MAX_CLIENTS )
cg.scores[ i ].client = 0;