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-rw-r--r--src/cgame/cg_view.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/cgame/cg_view.c b/src/cgame/cg_view.c
index b01c273f..81ce0e58 100644
--- a/src/cgame/cg_view.c
+++ b/src/cgame/cg_view.c
@@ -1233,6 +1233,7 @@ void CG_DrawActiveFrame( int serverTime, stereoFrame_t stereoView, qboolean demo
CG_AddPacketEntities( ); // adter calcViewValues, so predicted player state is correct
CG_AddMarks( );
CG_AddLocalEntities( );
+ CG_AddParticles( );
//TA: wolf trails stuff
CG_AddTrails( ); // this must come last, so the trails dropped this frame get drawn