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-rw-r--r--src/cgame/cg_view.c6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/cgame/cg_view.c b/src/cgame/cg_view.c
index 94e7187c..f18773c0 100644
--- a/src/cgame/cg_view.c
+++ b/src/cgame/cg_view.c
@@ -1234,12 +1234,6 @@ void CG_DrawActiveFrame( int serverTime, stereoFrame_t stereoView, qboolean demo
// decide on third person view
cg.renderingThirdPerson = cg_thirdPerson.integer || ( cg.snap->ps.stats[ STAT_HEALTH ] <= 0 );
- // Infer when we first became boosted
- if( ( cg.snap->ps.stats[ STAT_STATE ] & SS_BOOSTED ) && cg.boostedTime < 0 )
- cg.boostedTime = cg.time;
- else if( !( cg.snap->ps.stats[ STAT_STATE ] & SS_BOOSTED ) && cg.boostedTime >= 0 )
- cg.boostedTime = -1;
-
// build cg.refdef
inwater = CG_CalcViewValues( );