diff options
Diffstat (limited to 'src/cgame/cg_view.c')
-rw-r--r-- | src/cgame/cg_view.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/cgame/cg_view.c b/src/cgame/cg_view.c index 489faa37..4d63074f 100644 --- a/src/cgame/cg_view.c +++ b/src/cgame/cg_view.c @@ -1152,8 +1152,10 @@ void CG_DrawActiveFrame( int serverTime, stereoFrame_t stereoView, qboolean demo if ( !cg.hyperspace ) { CG_AddPacketEntities(); // adter calcViewValues, so predicted player state is correct CG_AddMarks(); - CG_AddParticles (); CG_AddLocalEntities(); + + //TA: wolf trails stuff + CG_AddTrails( ); // this must come last, so the trails dropped this frame get drawn } CG_AddViewWeapon( &cg.predictedPlayerState ); |