diff options
Diffstat (limited to 'src/cgame/cg_weapons.c')
-rw-r--r-- | src/cgame/cg_weapons.c | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c index 9aacd702..50a97655 100644 --- a/src/cgame/cg_weapons.c +++ b/src/cgame/cg_weapons.c @@ -718,7 +718,7 @@ void CG_RegisterWeapon( int weaponNum ) { weaponInfo->missileSound = trap_S_RegisterSound( "sound/weapons/plasma/lasfly.wav", qfalse ); MAKERGB( weaponInfo->flashDlightColor, 0.25, 0.1, 0 ); //weaponInfo->flashSound[0] = trap_S_RegisterSound( "sound/weapons/railgun/railgf1a.wav", qfalse ); - cgs.media.flameExplShader = trap_R_RegisterShader( "rocketExplosion" ); + /*cgs.media.flameExplShader = trap_R_RegisterShader( "rocketExplosion" );*/ break; case WP_PLASMAGUN: @@ -1839,12 +1839,9 @@ void CG_MissileHitWall( int weapon, int clientNum, vec3_t origin, vec3_t dir, im radius = 24; break; case WP_FLAMER: - mod = cgs.media.dishFlashModel; - shader = cgs.media.flameExplShader; sfx = cgs.media.sfx_lghit2; mark = cgs.media.burnMarkShader; radius = 32; - isSprite = qtrue; break; case WP_PLASMAGUN: mod = cgs.media.ringFlashModel; |