summaryrefslogtreecommitdiff
path: root/src/cgame/cg_weapons.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/cgame/cg_weapons.c')
-rw-r--r--src/cgame/cg_weapons.c5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c
index 9aacd702..50a97655 100644
--- a/src/cgame/cg_weapons.c
+++ b/src/cgame/cg_weapons.c
@@ -718,7 +718,7 @@ void CG_RegisterWeapon( int weaponNum ) {
weaponInfo->missileSound = trap_S_RegisterSound( "sound/weapons/plasma/lasfly.wav", qfalse );
MAKERGB( weaponInfo->flashDlightColor, 0.25, 0.1, 0 );
//weaponInfo->flashSound[0] = trap_S_RegisterSound( "sound/weapons/railgun/railgf1a.wav", qfalse );
- cgs.media.flameExplShader = trap_R_RegisterShader( "rocketExplosion" );
+ /*cgs.media.flameExplShader = trap_R_RegisterShader( "rocketExplosion" );*/
break;
case WP_PLASMAGUN:
@@ -1839,12 +1839,9 @@ void CG_MissileHitWall( int weapon, int clientNum, vec3_t origin, vec3_t dir, im
radius = 24;
break;
case WP_FLAMER:
- mod = cgs.media.dishFlashModel;
- shader = cgs.media.flameExplShader;
sfx = cgs.media.sfx_lghit2;
mark = cgs.media.burnMarkShader;
radius = 32;
- isSprite = qtrue;
break;
case WP_PLASMAGUN:
mod = cgs.media.ringFlashModel;