summaryrefslogtreecommitdiff
path: root/src/cgame/cg_weapons.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/cgame/cg_weapons.c')
-rw-r--r--src/cgame/cg_weapons.c15
1 files changed, 0 insertions, 15 deletions
diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c
index 9af1a76b..cdd77d47 100644
--- a/src/cgame/cg_weapons.c
+++ b/src/cgame/cg_weapons.c
@@ -445,9 +445,6 @@ static qboolean CG_ParseWeaponModeSection( weaponInfoMode_t *wim, char **text_p
wim->impactSound[ index ] = trap_S_RegisterSound( token, qfalse );
- if( !wim->impactSound[ index ] )
- CG_Printf( S_COLOR_RED "ERROR: impact sound %d not found %s\n", index, token );
-
continue;
}
else if( !Q_stricmp( token, "impactDlightColor" ) )
@@ -543,9 +540,6 @@ static qboolean CG_ParseWeaponModeSection( weaponInfoMode_t *wim, char **text_p
wim->firingSound = trap_S_RegisterSound( token, qfalse );
- if( !wim->firingSound )
- CG_Printf( S_COLOR_RED "ERROR: firing sound not found %s\n", token );
-
continue;
}
else if( !Q_stricmp( token, "missileSound" ) )
@@ -556,9 +550,6 @@ static qboolean CG_ParseWeaponModeSection( weaponInfoMode_t *wim, char **text_p
wim->missileSound = trap_S_RegisterSound( token, qfalse );
- if( !wim->missileSound )
- CG_Printf( S_COLOR_RED "ERROR: missile sound not found %s\n", token );
-
continue;
}
else if( !Q_stricmp( token, "flashSound" ) )
@@ -582,9 +573,6 @@ static qboolean CG_ParseWeaponModeSection( weaponInfoMode_t *wim, char **text_p
wim->flashSound[ index ] = trap_S_RegisterSound( token, qfalse );
- if( !wim->flashSound[ index ] )
- CG_Printf( S_COLOR_RED "ERROR: flash sound %d not found %s\n", index, token );
-
continue;
}
else if( !Q_stricmp( token, "}" ) )
@@ -720,9 +708,6 @@ static qboolean CG_ParseWeaponFile( const char *filename, weaponInfo_t *wi )
wi->readySound = trap_S_RegisterSound( token, qfalse );
- if( !wi->readySound )
- CG_Printf( S_COLOR_RED "ERROR: weapon idle sound not found %s\n", token );
-
continue;
}
else if( !Q_stricmp( token, "icon" ) )