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Diffstat (limited to 'src/cgame/cg_weapons.c')
-rw-r--r-- | src/cgame/cg_weapons.c | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c index 1b9f7599..aeab2db3 100644 --- a/src/cgame/cg_weapons.c +++ b/src/cgame/cg_weapons.c @@ -1120,17 +1120,6 @@ void CG_AddViewWeapon( playerState_t *ps ) VectorMA( hand.origin, random( ) * fraction, cg.refdef.viewaxis[ 1 ], hand.origin ); } - if( cg.predictedPlayerState.stats[ STAT_STATE ] & SS_KNOCKEDOVER ) - { - vec3_t weaponRumble; - - VectorCopy( cg.rumbleVector, weaponRumble ); - VectorInverse( weaponRumble ); - VectorScale( weaponRumble, 0.1f, weaponRumble ); - - VectorAdd( hand.origin, weaponRumble, hand.origin ); - } - AnglesToAxis( angles, hand.axis ); // map torso animations to weapon animations |