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-rw-r--r--src/cgame/cg_weapons.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c
index a6997290..cc1f835e 100644
--- a/src/cgame/cg_weapons.c
+++ b/src/cgame/cg_weapons.c
@@ -1612,7 +1612,7 @@ void CG_MissileHitWall( int weapon, int clientNum, vec3_t origin, vec3_t dir, im
shader = cgs.media.flameExplShader;
sfx = cgs.media.sfx_lghit2;
mark = cgs.media.burnMarkShader;
- radius = 48;
+ radius = 32;
isSprite = qtrue;
break;
case WP_PLASMAGUN: