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-rw-r--r--src/cgame/cg_draw.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c
index 8e42e4ca..5fcd832a 100644
--- a/src/cgame/cg_draw.c
+++ b/src/cgame/cg_draw.c
@@ -1491,9 +1491,7 @@ static void CG_DrawStageReport( rectDef_t *rect, float text_x, float text_y,
else if( cg.snap->ps.stats[ STAT_TEAM ] == TEAM_HUMANS )
{
int credits = cgs.humanNextStageThreshold - cgs.humanCredits;
- //having credits to next stage constantly increasing feels wrong, so
- //we round up to the nearest 100
- credits = (int) (ceil(credits / 100.0f) * 100);
+
if( credits < 0 )
credits = 0;