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-rw-r--r--src/client/cl_cin.c5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/client/cl_cin.c b/src/client/cl_cin.c
index 30633c03..d6bb0b9f 100644
--- a/src/client/cl_cin.c
+++ b/src/client/cl_cin.c
@@ -1159,7 +1159,6 @@ redump:
if (cinTable[currentHandle].numQuads == -1) {
readQuadInfo( framedata );
setupQuad( 0, 0 );
- // we need to use CL_ScaledMilliseconds because of the smp mode calls from the renderer
cinTable[currentHandle].startTime = cinTable[currentHandle].lastTime = CL_ScaledMilliseconds()*com_timescale->value;
}
if (cinTable[currentHandle].numQuads != 1) cinTable[currentHandle].numQuads = 0;
@@ -1227,7 +1226,6 @@ redump:
static void RoQ_init( void )
{
- // we need to use CL_ScaledMilliseconds because of the smp mode calls from the renderer
cinTable[currentHandle].startTime = cinTable[currentHandle].lastTime = CL_ScaledMilliseconds()*com_timescale->value;
cinTable[currentHandle].RoQPlayed = 24;
@@ -1359,12 +1357,10 @@ e_status CIN_RunCinematic (int handle)
return cinTable[currentHandle].status;
}
- // we need to use CL_ScaledMilliseconds because of the smp mode calls from the renderer
thisTime = CL_ScaledMilliseconds()*com_timescale->value;
if (cinTable[currentHandle].shader && (abs(thisTime - cinTable[currentHandle].lastTime))>100) {
cinTable[currentHandle].startTime += thisTime - cinTable[currentHandle].lastTime;
}
- // we need to use CL_ScaledMilliseconds because of the smp mode calls from the renderer
cinTable[currentHandle].tfps = ((((CL_ScaledMilliseconds()*com_timescale->value) - cinTable[currentHandle].startTime)*3)/100);
start = cinTable[currentHandle].startTime;
@@ -1373,7 +1369,6 @@ e_status CIN_RunCinematic (int handle)
{
RoQInterrupt();
if (start != cinTable[currentHandle].startTime) {
- // we need to use CL_ScaledMilliseconds because of the smp mode calls from the renderer
cinTable[currentHandle].tfps = ((((CL_ScaledMilliseconds()*com_timescale->value)
- cinTable[currentHandle].startTime)*3)/100);
start = cinTable[currentHandle].startTime;