diff options
Diffstat (limited to 'src/client/snd_mem.c')
-rw-r--r-- | src/client/snd_mem.c | 82 |
1 files changed, 45 insertions, 37 deletions
diff --git a/src/client/snd_mem.c b/src/client/snd_mem.c index ecca5292..299d9d34 100644 --- a/src/client/snd_mem.c +++ b/src/client/snd_mem.c @@ -114,47 +114,51 @@ ResampleSfx resample / decimate to the current source rate ================ */ -static void ResampleSfx( sfx_t *sfx, int inrate, int inwidth, byte *data, qboolean compressed ) { +static int ResampleSfx( sfx_t *sfx, int channels, int inrate, int inwidth, int samples, byte *data, qboolean compressed ) { int outcount; int srcsample; float stepscale; - int i; + int i, j; int sample, samplefrac, fracstep; int part; sndBuffer *chunk; stepscale = (float)inrate / dma.speed; // this is usually 0.5, 1, or 2 - outcount = sfx->soundLength / stepscale; - sfx->soundLength = outcount; + outcount = samples / stepscale; samplefrac = 0; - fracstep = stepscale * 256; + fracstep = stepscale * 256 * channels; chunk = sfx->soundData; for (i=0 ; i<outcount ; i++) { srcsample = samplefrac >> 8; samplefrac += fracstep; - if( inwidth == 2 ) { - sample = ( ((short *)data)[srcsample] ); - } else { - sample = (int)( (unsigned char)(data[srcsample]) - 128) << 8; - } - part = (i&(SND_CHUNK_SIZE-1)); - if (part == 0) { - sndBuffer *newchunk; - newchunk = SND_malloc(); - if (chunk == NULL) { - sfx->soundData = newchunk; + for (j=0 ; j<channels ; j++) + { + if( inwidth == 2 ) { + sample = ( ((short *)data)[srcsample+j] ); } else { - chunk->next = newchunk; + sample = (int)( (unsigned char)(data[srcsample+j]) - 128) << 8; + } + part = (i*channels+j)&(SND_CHUNK_SIZE-1); + if (part == 0) { + sndBuffer *newchunk; + newchunk = SND_malloc(); + if (chunk == NULL) { + sfx->soundData = newchunk; + } else { + chunk->next = newchunk; + } + chunk = newchunk; } - chunk = newchunk; - } - chunk->sndChunk[part] = sample; + chunk->sndChunk[part] = sample; + } } + + return outcount; } /* @@ -164,11 +168,11 @@ ResampleSfx resample / decimate to the current source rate ================ */ -static int ResampleSfxRaw( short *sfx, int inrate, int inwidth, int samples, byte *data ) { +static int ResampleSfxRaw( short *sfx, int channels, int inrate, int inwidth, int samples, byte *data ) { int outcount; int srcsample; float stepscale; - int i; + int i, j; int sample, samplefrac, fracstep; stepscale = (float)inrate / dma.speed; // this is usually 0.5, 1, or 2 @@ -176,18 +180,21 @@ static int ResampleSfxRaw( short *sfx, int inrate, int inwidth, int samples, byt outcount = samples / stepscale; samplefrac = 0; - fracstep = stepscale * 256; + fracstep = stepscale * 256 * channels; for (i=0 ; i<outcount ; i++) { srcsample = samplefrac >> 8; samplefrac += fracstep; - if( inwidth == 2 ) { - sample = LittleShort ( ((short *)data)[srcsample] ); - } else { - sample = (int)( (unsigned char)(data[srcsample]) - 128) << 8; + for (j=0 ; j<channels ; j++) + { + if( inwidth == 2 ) { + sample = LittleShort ( ((short *)data)[srcsample+j] ); + } else { + sample = (int)( (unsigned char)(data[srcsample+j]) - 128) << 8; + } + sfx[i*channels+j] = sample; } - sfx[i] = sample; } return outcount; } @@ -226,7 +233,7 @@ qboolean S_LoadSound( sfx_t *sfx ) Com_DPrintf(S_COLOR_YELLOW "WARNING: %s is not a 22kHz audio file\n", sfx->soundName); } - samples = Hunk_AllocateTempMemory(info.samples * sizeof(short) * 2); + samples = Hunk_AllocateTempMemory(info.channels * info.samples * sizeof(short) * 2); sfx->lastTimeUsed = Com_Milliseconds()+1; @@ -236,29 +243,30 @@ qboolean S_LoadSound( sfx_t *sfx ) // manager to do the right thing for us and page // sound in as needed - if( sfx->soundCompressed == qtrue) { + if( info.channels == 1 && sfx->soundCompressed == qtrue) { sfx->soundCompressionMethod = 1; sfx->soundData = NULL; - sfx->soundLength = ResampleSfxRaw( samples, info.rate, info.width, info.samples, data + info.dataofs ); + sfx->soundLength = ResampleSfxRaw( samples, info.channels, info.rate, info.width, info.samples, data + info.dataofs ); S_AdpcmEncodeSound(sfx, samples); #if 0 - } else if (info.samples>(SND_CHUNK_SIZE*16) && info.width >1) { + } else if (info.channels == 1 && info.samples>(SND_CHUNK_SIZE*16) && info.width >1) { sfx->soundCompressionMethod = 3; sfx->soundData = NULL; - sfx->soundLength = ResampleSfxRaw( samples, info.rate, info.width, info.samples, (data + info.dataofs) ); + sfx->soundLength = ResampleSfxRaw( samples, info.channels, info.rate, info.width, info.samples, (data + info.dataofs) ); encodeMuLaw( sfx, samples); - } else if (info.samples>(SND_CHUNK_SIZE*6400) && info.width >1) { + } else if (info.channels == 1 && info.samples>(SND_CHUNK_SIZE*6400) && info.width >1) { sfx->soundCompressionMethod = 2; sfx->soundData = NULL; - sfx->soundLength = ResampleSfxRaw( samples, info.rate, info.width, info.samples, (data + info.dataofs) ); + sfx->soundLength = ResampleSfxRaw( samples, info.channels, info.rate, info.width, info.samples, (data + info.dataofs) ); encodeWavelet( sfx, samples); #endif } else { sfx->soundCompressionMethod = 0; - sfx->soundLength = info.samples; sfx->soundData = NULL; - ResampleSfx( sfx, info.rate, info.width, data + info.dataofs, qfalse ); + sfx->soundLength = ResampleSfx( sfx, info.channels, info.rate, info.width, info.samples, data + info.dataofs, qfalse ); } + + sfx->soundChannels = info.channels; Hunk_FreeTempMemory(samples); Hunk_FreeTempMemory(data); |