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-rw-r--r--src/client/cl_cin.c11
1 files changed, 5 insertions, 6 deletions
diff --git a/src/client/cl_cin.c b/src/client/cl_cin.c
index 8820a4f9..78a237ed 100644
--- a/src/client/cl_cin.c
+++ b/src/client/cl_cin.c
@@ -1159,7 +1159,7 @@ redump:
if (cinTable[currentHandle].numQuads == -1) {
readQuadInfo( framedata );
setupQuad( 0, 0 );
- cinTable[currentHandle].startTime = cinTable[currentHandle].lastTime = CL_ScaledMilliseconds()*com_timescale->value;
+ cinTable[currentHandle].startTime = cinTable[currentHandle].lastTime = CL_ScaledMilliseconds();
}
if (cinTable[currentHandle].numQuads != 1) cinTable[currentHandle].numQuads = 0;
break;
@@ -1226,7 +1226,7 @@ redump:
static void RoQ_init( void )
{
- cinTable[currentHandle].startTime = cinTable[currentHandle].lastTime = CL_ScaledMilliseconds()*com_timescale->value;
+ cinTable[currentHandle].startTime = cinTable[currentHandle].lastTime = CL_ScaledMilliseconds();
cinTable[currentHandle].RoQPlayed = 24;
@@ -1357,11 +1357,11 @@ e_status CIN_RunCinematic (int handle)
return cinTable[currentHandle].status;
}
- thisTime = CL_ScaledMilliseconds()*com_timescale->value;
+ thisTime = CL_ScaledMilliseconds();
if (cinTable[currentHandle].shader && (abs(thisTime - cinTable[currentHandle].lastTime))>100) {
cinTable[currentHandle].startTime += thisTime - cinTable[currentHandle].lastTime;
}
- cinTable[currentHandle].tfps = ((((CL_ScaledMilliseconds()*com_timescale->value) - cinTable[currentHandle].startTime)*3)/100);
+ cinTable[currentHandle].tfps = (((CL_ScaledMilliseconds() - cinTable[currentHandle].startTime)*3)/100);
start = cinTable[currentHandle].startTime;
while( (cinTable[currentHandle].tfps != cinTable[currentHandle].numQuads)
@@ -1369,8 +1369,7 @@ e_status CIN_RunCinematic (int handle)
{
RoQInterrupt();
if (start != cinTable[currentHandle].startTime) {
- cinTable[currentHandle].tfps = ((((CL_ScaledMilliseconds()*com_timescale->value)
- - cinTable[currentHandle].startTime)*3)/100);
+ cinTable[currentHandle].tfps = (((CL_ScaledMilliseconds() - cinTable[currentHandle].startTime)*3)/100);
start = cinTable[currentHandle].startTime;
}
}