diff options
Diffstat (limited to 'src/game/bg_misc.c')
-rw-r--r-- | src/game/bg_misc.c | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c index 549e5a81..9451a52a 100644 --- a/src/game/bg_misc.c +++ b/src/game/bg_misc.c @@ -245,38 +245,6 @@ buildableAttributes_t bg_buildableList[ ] = qfalse //qboolean reactorTest; }, { - BA_A_OBANK, //int buildNum; - "obank", //char *buildName; - "Organ Bank", //char *humanName; - "team_alien_obank", //char *entityName; - { "models/buildables/obank/obank.md3", 0, 0, 0 }, - { -15, -15, -15 }, //vec3_t mins; - { 15, 15, 15 }, //vec3_t maxs; - TR_GRAVITY, //trType_t traj; - 0.0, //float bounce; - OBANK_BP, //int buildPoints; - ( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages - OBANK_HEALTH, //int health; - OBANK_REGEN, //int regenRate; - OBANK_SPLASHDAMAGE, //int splashDamage; - OBANK_SPLASHRADIUS, //int splashRadius; - MOD_ASPAWN, //int meansOfDeath; - BIT_ALIENS, //int team; - ( 1 << WP_ABUILD )|( 1 << WP_ABUILD2 ), //weapon_t buildWeapon; - BANIM_IDLE1, //int idleAnim; - -1, //int nextthink; - qtrue, //qboolean usable; - 0, //int turretRange; - 0, //int turretFireSpeed; - WP_NONE, //weapon_t turretProjType; - 0.5f, //float minNormal; - qtrue, //qboolean invertNormal; - qtrue, //qboolean creepTest; - OBANK_CREEPSIZE, //int creepSize; - qfalse, //qboolean dccTest; - qfalse //qboolean reactorTest; - }, - { BA_H_SPAWN, //int buildNum; "replicator", //char *buildName; "Replicator", //char *humanName; @@ -341,38 +309,6 @@ buildableAttributes_t bg_buildableList[ ] = qfalse //qboolean reactorTest; }, { - BA_H_ADVMEDISTAT, //int buildNum; - "advmedistat", //char *buildName; - "Adv Medistation", //char *humanName; - "team_human_advmedistat",//char *entityName; - { "models/buildables/medistat/medistat2.md3", 0, 0, 0 }, - { -65, -65, -7 }, //vec3_t mins; - { 65, 65, 7 }, //vec3_t maxs; - TR_GRAVITY, //trType_t traj; - 0.0, //float bounce; - ADVMEDISTAT_BP, //int buildPoints; - ( 1 << S3 ), //int stages - ADVMEDISTAT_HEALTH, //int health; - 0, //int regenRate; - ADVMEDISTAT_SPLASHDAMAGE, //int splashDamage; - ADVMEDISTAT_SPLASHRADIUS, //int splashRadius; - MOD_HSPAWN, //int meansOfDeath; - BIT_HUMANS, //int team; - ( 1 << WP_HBUILD2 ), //weapon_t buildWeapon; - BANIM_IDLE1, //int idleAnim; - 100, //int nextthink; - qfalse, //qboolean usable; - 0, //int turretRange; - 0, //int turretFireSpeed; - WP_NONE, //weapon_t turretProjType; - 0.907f, //float minNormal; - qfalse, //qboolean invertNormal; - qfalse, //qboolean creepTest; - 0, //int creepSize; - qtrue, //qboolean dccTest; - qfalse //qboolean reactorTest; - }, - { BA_H_MGTURRET, //int buildNum; "mgturret", //char *buildName; "Machinegun Turret", //char *humanName; |