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-rw-r--r--src/game/bg_misc.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c
index 1b2f9777..75d2078e 100644
--- a/src/game/bg_misc.c
+++ b/src/game/bg_misc.c
@@ -1251,12 +1251,12 @@ classAttributes_t bg_classList[ ] =
"default", //char *skinname;
"alien_general_hud", //char *hudname;
( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages
- { -15, -15, -6 }, //vec3_t mins;
- { 15, 15, 6 }, //vec3_t maxs;
- { 15, 15, 6 }, //vec3_t crouchmaxs;
+ { -15, -15, -15 }, //vec3_t mins;
+ { 15, 15, 15 }, //vec3_t maxs;
+ { 15, 15, 15 }, //vec3_t crouchmaxs;
{ -15, -15, -4 }, //vec3_t deadmins;
{ 15, 15, 4 }, //vec3_t deadmaxs;
- 7, 7, //int viewheight, crouchviewheight;
+ 0, 0, //int viewheight, crouchviewheight;
SOLDIER_HEALTH, //int health;
SOLDIER_REGEN, //int regenRate;
SCA_WALLCLIMBER|SCA_CANJUMP|SCA_NOWEAPONDRIFT|
@@ -2181,21 +2181,21 @@ weaponAttributes_t bg_weapons[ ] =
WUT_HUMANS //WUTeam_t team;
},
{
- WP_LUCIFER_CANON, //int weaponNum;
- LCANON_PRICE, //int price;
+ WP_LUCIFER_CANNON, //int weaponNum;
+ LCANNON_PRICE, //int price;
( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages
SLOT_WEAPON, //int slots;
- "lcanon", //char *weaponName;
- "Lucifer Canon", //char *weaponHumanName;
- LCANON_AMMO, //int quan;
+ "lcannon", //char *weaponName;
+ "Lucifer Cannon", //char *weaponHumanName;
+ LCANNON_AMMO, //int quan;
0, //int clips;
0, //int maxClips;
qfalse, //int infiniteAmmo;
qtrue, //int usesEnergy;
- LCANON_REPEAT, //int repeatRate1;
- LCANON_CHARGEREPEAT, //int repeatRate2;
+ LCANNON_REPEAT, //int repeatRate1;
+ LCANNON_CHARGEREPEAT, //int repeatRate2;
0, //int repeatRate3;
- LCANON_RELOAD, //int reloadTime;
+ LCANNON_RELOAD, //int reloadTime;
qtrue, //qboolean hasAltMode;
qfalse, //qboolean hasThirdMode;
qtrue, //qboolean purchasable;