diff options
Diffstat (limited to 'src/game/bg_misc.c')
-rw-r--r-- | src/game/bg_misc.c | 46 |
1 files changed, 41 insertions, 5 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c index 80186145..f39f1ec0 100644 --- a/src/game/bg_misc.c +++ b/src/game/bg_misc.c @@ -3957,12 +3957,12 @@ upgradeAttributes_t bg_upgrades[ ] = WUT_HUMANS //WUTeam_t team; }, { - UP_BATTLESUIT, //int upgradeNum; - BSUIT_PRICE, //int price; - ( 1 << S2 )|( 1 << S3 ), //int stages + UP_BATTLESUIT, //int upgradeNum; + BSUIT_PRICE, //int price; + ( 1 << S3 ), //int stages SLOT_HEAD|SLOT_TORSO|SLOT_ARMS|SLOT_LEGS|SLOT_BACKPACK, //int slots; - "bsuit", //char *upgradeName; - "Battlesuit", //char *upgradeHumanName; + "bsuit", //char *upgradeName; + "Battlesuit", //char *upgradeHumanName; "icons/iconu_bsuit", WUT_HUMANS //WUTeam_t team; }, @@ -4347,6 +4347,8 @@ char *eventnames[ ] = "EV_OVERMIND_DYING", //TA: overmind close to death "EV_OVERMIND_SPAWNS", //TA: overmind needs spawns + "EV_DCC_ATTACK", //TA: dcc under attack + "EV_RPTUSE_SOUND" //TA: trigger a sound }; @@ -4852,3 +4854,37 @@ void BG_PositionBuildableRelativeToPlayer( const playerState_t *ps, VectorMA( entityOrigin, 0.1f, playerNormal, outOrigin ); vectoangles( forward, outAngles ); } + +/* +=============== +BG_GetValueOfHuman + +Returns the kills value of some human player +=============== +*/ +int BG_GetValueOfHuman( playerState_t *ps ) +{ + int i, worth = 0; + float portion; + + for( i = UP_NONE + 1; i < UP_NUM_UPGRADES; i++ ) + { + if( BG_gotItem( i, ps->stats ) ) + worth += BG_FindPriceForUpgrade( i ); + } + + for( i = WP_NONE + 1; i < WP_NUM_WEAPONS; i++ ) + { + if( BG_gotWeapon( i, ps->stats ) ) + worth += BG_FindPriceForWeapon( i ); + } + + portion = worth / (float)HUMAN_MAXED; + + if( portion < 0.01f ) + portion = 0.01f; + else if( portion > 1.0f ) + portion = 1.0f; + + return ceil( ALIEN_MAX_SINGLE_KILLS * portion ); +} |