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-rw-r--r--src/game/bg_misc.c10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c
index cfdd56b8..3c66bab8 100644
--- a/src/game/bg_misc.c
+++ b/src/game/bg_misc.c
@@ -5010,8 +5010,9 @@ void BG_PlayerStateToEntityState( playerState_t *ps, entityState_t *s, qboolean
s->pos.trType = TR_INTERPOLATE;
VectorCopy( ps->origin, s->pos.trBase );
- if( snap )
- SnapVector( s->pos.trBase );
+ // Snapping player origins causes more problems than it solves
+ //if( snap )
+ // SnapVector( s->pos.trBase );
//set the trDelta for flag direction
VectorCopy( ps->velocity, s->pos.trDelta );
@@ -5115,8 +5116,9 @@ void BG_PlayerStateToEntityStateExtraPolate( playerState_t *ps, entityState_t *s
s->pos.trType = TR_LINEAR_STOP;
VectorCopy( ps->origin, s->pos.trBase );
- if( snap )
- SnapVector( s->pos.trBase );
+ // Snapping player origins causes more problems than it solves
+ //if( snap )
+ // SnapVector( s->pos.trBase );
// set the trDelta for flag direction and linear prediction
VectorCopy( ps->velocity, s->pos.trDelta );