diff options
Diffstat (limited to 'src/game/bg_misc.c')
-rw-r--r-- | src/game/bg_misc.c | 24 |
1 files changed, 22 insertions, 2 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c index a7c21ba7..506bf599 100644 --- a/src/game/bg_misc.c +++ b/src/game/bg_misc.c @@ -1960,7 +1960,7 @@ weaponAttributes_t bg_weapons[ ] = 0, //int clips; 0, //int maxClips; qfalse, //int infiniteAmmo; - 40, //int repeatRate; + 20, //int repeatRate; 0, //int reloadTime; qfalse, //qboolean hasAltMode; qfalse, //qboolean synced; @@ -2160,7 +2160,7 @@ weaponAttributes_t bg_weapons[ ] = 0, //int clips; 0, //int maxClips; qtrue, //int infiniteAmmo; - 500, //int repeatRate; + 1500, //int repeatRate; 0, //int reloadTime; qfalse, //qboolean hasAltMode; qfalse, //qboolean synced; @@ -2168,6 +2168,26 @@ weaponAttributes_t bg_weapons[ ] = WUT_ALIENS //WUTeam_t team; }, { + WP_DIRECT_ZAP, //int weaponNum; + 100, //int price; + ( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages + SLOT_WEAPON, //int slots; + "directzap", //char *weaponName; + "Directed Zap", //char *weaponHumanName; + { "models/weapons2/gauntlet/gauntlet.md3", 0, 0, 0 }, + "icons/iconw_gauntlet", + 0, //int quan; + 0, //int clips; + 0, //int maxClips; + qtrue, //int infiniteAmmo; + 1500, //int repeatRate; + 0, //int reloadTime; + qtrue, //qboolean hasAltMode; + qfalse, //qboolean synced; + qfalse, //qboolean purchasable; + WUT_ALIENS //WUTeam_t team; + }, + { WP_POUNCE, //int weaponNum; 100, //int price; ( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages |