summaryrefslogtreecommitdiff
path: root/src/game/bg_misc.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/bg_misc.c')
-rw-r--r--src/game/bg_misc.c24
1 files changed, 22 insertions, 2 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c
index a7c21ba7..506bf599 100644
--- a/src/game/bg_misc.c
+++ b/src/game/bg_misc.c
@@ -1960,7 +1960,7 @@ weaponAttributes_t bg_weapons[ ] =
0, //int clips;
0, //int maxClips;
qfalse, //int infiniteAmmo;
- 40, //int repeatRate;
+ 20, //int repeatRate;
0, //int reloadTime;
qfalse, //qboolean hasAltMode;
qfalse, //qboolean synced;
@@ -2160,7 +2160,7 @@ weaponAttributes_t bg_weapons[ ] =
0, //int clips;
0, //int maxClips;
qtrue, //int infiniteAmmo;
- 500, //int repeatRate;
+ 1500, //int repeatRate;
0, //int reloadTime;
qfalse, //qboolean hasAltMode;
qfalse, //qboolean synced;
@@ -2168,6 +2168,26 @@ weaponAttributes_t bg_weapons[ ] =
WUT_ALIENS //WUTeam_t team;
},
{
+ WP_DIRECT_ZAP, //int weaponNum;
+ 100, //int price;
+ ( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages
+ SLOT_WEAPON, //int slots;
+ "directzap", //char *weaponName;
+ "Directed Zap", //char *weaponHumanName;
+ { "models/weapons2/gauntlet/gauntlet.md3", 0, 0, 0 },
+ "icons/iconw_gauntlet",
+ 0, //int quan;
+ 0, //int clips;
+ 0, //int maxClips;
+ qtrue, //int infiniteAmmo;
+ 1500, //int repeatRate;
+ 0, //int reloadTime;
+ qtrue, //qboolean hasAltMode;
+ qfalse, //qboolean synced;
+ qfalse, //qboolean purchasable;
+ WUT_ALIENS //WUTeam_t team;
+ },
+ {
WP_POUNCE, //int weaponNum;
100, //int price;
( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages