diff options
Diffstat (limited to 'src/game/bg_misc.c')
-rw-r--r-- | src/game/bg_misc.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c index 564cdef0..96a46f0e 100644 --- a/src/game/bg_misc.c +++ b/src/game/bg_misc.c @@ -335,20 +335,20 @@ buildableAttributes_t bg_buildableList[ ] = "plasmaturret", //char *buildName; "Plasma Turret", //char *humanName; "team_human_def1", //char *entityName; - { "models/buildables/plasmaturret/pturret_base.md3", "models/buildables/plasmaturret/pturret_top.md3", 0, 0 }, + { "base.md3", "barrel.md3", "top.md3", 0 }, { -24, -24, -11 }, //vec3_t mins; { 24, 24, 11 }, //vec3_t maxs; TR_GRAVITY, //trType_t traj; 0.0, //float bounce; 80, //int buildPoints; - ( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages + ( 1 << S2 )|( 1 << S3 ), //int stages 1000, //int health; 50, //int damage; 20, //int splashDamage; 50, //int splashRadius; MOD_HSPAWN, //int meansOfDeath; BIT_HUMANS, //int team; - ( 1 << WP_HBUILD )|( 1 << WP_HBUILD2 ), //weapon_t buildWeapon; + ( 1 << WP_HBUILD2 ), //weapon_t buildWeapon; BANIM_IDLE1, //int idleAnim; 50, //int nextthink; 500, //int turretFireSpeed; @@ -374,14 +374,14 @@ buildableAttributes_t bg_buildableList[ ] = TR_GRAVITY, //trType_t traj; 0.0, //float bounce; 80, //int buildPoints; - ( 1 << S2 )|( 1 << S3 ), //int stages + ( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages 1000, //int health; 50, //int damage; 20, //int splashDamage; 50, //int splashRadius; MOD_HSPAWN, //int meansOfDeath; BIT_HUMANS, //int team; - ( 1 << WP_HBUILD2 ), //weapon_t buildWeapon; + ( 1 << WP_HBUILD )|( 1 << WP_HBUILD2 ), //weapon_t buildWeapon; BANIM_IDLE1, //int idleAnim; 50, //int nextthink; 50, //int turretFireSpeed; |