diff options
Diffstat (limited to 'src/game/bg_misc.c')
-rw-r--r-- | src/game/bg_misc.c | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c index 028e440d..3dfbaae8 100644 --- a/src/game/bg_misc.c +++ b/src/game/bg_misc.c @@ -292,7 +292,7 @@ buildableAttributes_t bg_buildableList[ ] = 0, //int turretRange; 0, //int turretFireSpeed; WP_NONE, //weapon_t turretProjType; - 0.707f, //float minNormal; + 0.907f, //float minNormal; qfalse, //qboolean invertNormal; qfalse, //qboolean creepTest; 0, //int creepSize; @@ -323,7 +323,7 @@ buildableAttributes_t bg_buildableList[ ] = 0, //int turretRange; 0, //int turretFireSpeed; WP_NONE, //weapon_t turretProjType; - 0.707f, //float minNormal; + 0.907f, //float minNormal; qfalse, //qboolean invertNormal; qfalse, //qboolean creepTest; 0, //int creepSize; @@ -354,7 +354,7 @@ buildableAttributes_t bg_buildableList[ ] = 0, //int turretRange; 0, //int turretFireSpeed; WP_NONE, //weapon_t turretProjType; - 0.707f, //float minNormal; + 0.907f, //float minNormal; qfalse, //qboolean invertNormal; qfalse, //qboolean creepTest; 0, //int creepSize; @@ -387,7 +387,7 @@ buildableAttributes_t bg_buildableList[ ] = MGTURRET_RANGE, //int turretRange; MGTURRET_REPEAT, //int turretFireSpeed; WP_MACHINEGUN, //weapon_t turretProjType; - 0.707f, //float minNormal; + 0.907f, //float minNormal; qfalse, //qboolean invertNormal; qfalse, //qboolean creepTest; 0, //int creepSize; @@ -418,7 +418,7 @@ buildableAttributes_t bg_buildableList[ ] = TESLAGEN_RANGE, //int turretRange; TESLAGEN_REPEAT, //int turretFireSpeed; WP_TESLAGEN, //weapon_t turretProjType; - 0.707f, //float minNormal; + 0.907f, //float minNormal; qfalse, //qboolean invertNormal; qfalse, //qboolean creepTest; 0, //int creepSize; @@ -449,7 +449,7 @@ buildableAttributes_t bg_buildableList[ ] = 0, //int turretRange; 0, //int turretFireSpeed; WP_NONE, //weapon_t turretProjType; - 0.707f, //float minNormal; + 0.907f, //float minNormal; qfalse, //qboolean invertNormal; qfalse, //qboolean creepTest; 0, //int creepSize; @@ -467,20 +467,20 @@ buildableAttributes_t bg_buildableList[ ] = TR_GRAVITY, //trType_t traj; 0.0, //float bounce; BANK_BP, //int buildPoints; - ( 1 << S2 )|( 1 << S3 ), //int stages + ( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages BANK_HEALTH, //int health; 0, //int regenRate; BANK_SPLASHDAMAGE, //int splashDamage; BANK_SPLASHRADIUS, //int splashRadius; MOD_HSPAWN, //int meansOfDeath; BIT_HUMANS, //int team; - ( 1 << WP_HBUILD2 ), //weapon_t buildWeapon; + ( 1 << WP_HBUILD )|( 1 << WP_HBUILD2 ), //weapon_t buildWeapon; BANIM_IDLE1, //int idleAnim; 100, //int nextthink; 0, //int turretRange; 0, //int turretFireSpeed; WP_NONE, //weapon_t turretProjType; - 0.707f, //float minNormal; + 0.907f, //float minNormal; qfalse, //qboolean invertNormal; qfalse, //qboolean creepTest; 0, //int creepSize; @@ -511,7 +511,7 @@ buildableAttributes_t bg_buildableList[ ] = 0, //int turretRange; 0, //int turretFireSpeed; WP_NONE, //weapon_t turretProjType; - 0.707f, //float minNormal; + 0.907f, //float minNormal; qfalse, //qboolean invertNormal; qfalse, //qboolean creepTest; 0, //int creepSize; @@ -542,7 +542,7 @@ buildableAttributes_t bg_buildableList[ ] = 0, //int turretRange; 0, //int turretFireSpeed; WP_NONE, //weapon_t turretProjType; - 0.707f, //float minNormal; + 0.907f, //float minNormal; qfalse, //qboolean invertNormal; qfalse, //qboolean creepTest; 0, //int creepSize; @@ -573,7 +573,7 @@ buildableAttributes_t bg_buildableList[ ] = 0, //int turretRange; 0, //int turretFireSpeed; WP_NONE, //weapon_t turretProjType; - 0.707f, //float minNormal; + 0.907f, //float minNormal; qfalse, //qboolean invertNormal; qfalse, //qboolean creepTest; 0, //int creepSize; @@ -1268,8 +1268,8 @@ classAttributes_t bg_classList[ ] = PCL_A_O_BASE, //int classnum; "soldier", //char *classname; "Soldier", //char *humanname; - "klesk", //char *modelname; - 0.5f, //float modelScale; + "jumper", //char *modelname; + 0.2f, //float modelScale; "default", //char *skinname; "alien_hud", //char *hudname; ( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages @@ -1298,9 +1298,9 @@ classAttributes_t bg_classList[ ] = PCL_A_O_LEV1, //int classnum; "dragoon", //char *classname; "Dragoon", //char *humanname; - "bones", //char *modelname; - 1.0f, //float modelScale; - "default", //char *skinname; + "jumper", //char *modelname; + 0.3f, //float modelScale; + "red", //char *skinname; "alien_hud", //char *hudname; ( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages { -24, -24, -24 }, //vec3_t mins; @@ -1325,11 +1325,11 @@ classAttributes_t bg_classList[ ] = }, { PCL_A_O_LEV1_UPG, //int classnum; - "dragoonupg", //char *classname; - "Dragoon Upgrade", //char *humanname; - "bones", //char *modelname; - 1.0f, //float modelScale; - "default", //char *skinname; + "dragoonupg", //char *classname; + "Dragoon Upgrade", //char *humanname; + "jumper", //char *modelname; + 0.4f, //float modelScale; + "blue", //char *skinname; "alien_hud", //char *hudname; ( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages { -24, -24, -24 }, //vec3_t mins; @@ -1356,8 +1356,8 @@ classAttributes_t bg_classList[ ] = PCL_A_O_LEV2, //int classnum; "hydra", //char *classname; "Hydra", //char *humanname; - "anarki", //char *modelname; - 1.0f, //float modelScale; + "spitter", //char *modelname; + 0.4f, //float modelScale; "default", //char *skinname; "alien_hud", //char *hudname; ( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages @@ -1386,9 +1386,9 @@ classAttributes_t bg_classList[ ] = PCL_A_O_LEV2_UPG, //int classnum; "hydraupg", //char *classname; "Hydra Upgrade", //char *humanname; - "anarki", //char *modelname; - 1.0f, //float modelScale; - "default", //char *skinname; + "spitter", //char *modelname; + 0.5f, //float modelScale; + "blue", //char *skinname; "alien_hud", //char *hudname; ( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages { -24, -24, -24 }, //vec3_t mins; @@ -1416,8 +1416,8 @@ classAttributes_t bg_classList[ ] = PCL_A_O_LEV3, //int classnum; "chimera", //char *classname; "Chimera", //char *humanname; - "orbb", //char *modelname; - 1.0f, //float modelScale; + "tarantula", //char *modelname; + 0.5f, //float modelScale; "default", //char *skinname; "alien_hud", //char *hudname; ( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages @@ -1445,9 +1445,9 @@ classAttributes_t bg_classList[ ] = PCL_A_O_LEV3_UPG, //int classnum; "chimeraupg", //char *classname; "Chimera Upgrade", //char *humanname; - "orbb", //char *modelname; - 1.0f, //float modelScale; - "default", //char *skinname; + "tarantula", //char *modelname; + 0.6f, //float modelScale; + "red", //char *skinname; "alien_hud", //char *hudname; ( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages { -15, -15, -15 }, //vec3_t mins; @@ -1474,14 +1474,14 @@ classAttributes_t bg_classList[ ] = PCL_A_O_LEV4, //int classnum; "bigmofo", //char *classname; "Big Mofo", //char *humanname; - "xaero", //char *modelname; - 1.0f, //float modelScale; + "bug", //char *modelname; + 1.5f, //float modelScale; "default", //char *skinname; "alien_hud", //char *hudname; ( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages - { -15, -15, -15 }, //vec3_t mins; - { 15, 15, 15 }, //vec3_t maxs; - { 15, 15, 15 }, //vec3_t crouchmaxs; + { -30, -30, -35 }, //vec3_t mins; + { 30, 30, 15 }, //vec3_t maxs; + { 30, 30, 15 }, //vec3_t crouchmaxs; { -15, -15, -4 }, //vec3_t deadmins; { 15, 15, 4 }, //vec3_t deadmaxs; 4, 4, //int viewheight, crouchviewheight; |