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Diffstat (limited to 'src/game/bg_misc.c')
-rw-r--r--src/game/bg_misc.c74
1 files changed, 37 insertions, 37 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c
index 028e440d..3dfbaae8 100644
--- a/src/game/bg_misc.c
+++ b/src/game/bg_misc.c
@@ -292,7 +292,7 @@ buildableAttributes_t bg_buildableList[ ] =
0, //int turretRange;
0, //int turretFireSpeed;
WP_NONE, //weapon_t turretProjType;
- 0.707f, //float minNormal;
+ 0.907f, //float minNormal;
qfalse, //qboolean invertNormal;
qfalse, //qboolean creepTest;
0, //int creepSize;
@@ -323,7 +323,7 @@ buildableAttributes_t bg_buildableList[ ] =
0, //int turretRange;
0, //int turretFireSpeed;
WP_NONE, //weapon_t turretProjType;
- 0.707f, //float minNormal;
+ 0.907f, //float minNormal;
qfalse, //qboolean invertNormal;
qfalse, //qboolean creepTest;
0, //int creepSize;
@@ -354,7 +354,7 @@ buildableAttributes_t bg_buildableList[ ] =
0, //int turretRange;
0, //int turretFireSpeed;
WP_NONE, //weapon_t turretProjType;
- 0.707f, //float minNormal;
+ 0.907f, //float minNormal;
qfalse, //qboolean invertNormal;
qfalse, //qboolean creepTest;
0, //int creepSize;
@@ -387,7 +387,7 @@ buildableAttributes_t bg_buildableList[ ] =
MGTURRET_RANGE, //int turretRange;
MGTURRET_REPEAT, //int turretFireSpeed;
WP_MACHINEGUN, //weapon_t turretProjType;
- 0.707f, //float minNormal;
+ 0.907f, //float minNormal;
qfalse, //qboolean invertNormal;
qfalse, //qboolean creepTest;
0, //int creepSize;
@@ -418,7 +418,7 @@ buildableAttributes_t bg_buildableList[ ] =
TESLAGEN_RANGE, //int turretRange;
TESLAGEN_REPEAT, //int turretFireSpeed;
WP_TESLAGEN, //weapon_t turretProjType;
- 0.707f, //float minNormal;
+ 0.907f, //float minNormal;
qfalse, //qboolean invertNormal;
qfalse, //qboolean creepTest;
0, //int creepSize;
@@ -449,7 +449,7 @@ buildableAttributes_t bg_buildableList[ ] =
0, //int turretRange;
0, //int turretFireSpeed;
WP_NONE, //weapon_t turretProjType;
- 0.707f, //float minNormal;
+ 0.907f, //float minNormal;
qfalse, //qboolean invertNormal;
qfalse, //qboolean creepTest;
0, //int creepSize;
@@ -467,20 +467,20 @@ buildableAttributes_t bg_buildableList[ ] =
TR_GRAVITY, //trType_t traj;
0.0, //float bounce;
BANK_BP, //int buildPoints;
- ( 1 << S2 )|( 1 << S3 ), //int stages
+ ( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages
BANK_HEALTH, //int health;
0, //int regenRate;
BANK_SPLASHDAMAGE, //int splashDamage;
BANK_SPLASHRADIUS, //int splashRadius;
MOD_HSPAWN, //int meansOfDeath;
BIT_HUMANS, //int team;
- ( 1 << WP_HBUILD2 ), //weapon_t buildWeapon;
+ ( 1 << WP_HBUILD )|( 1 << WP_HBUILD2 ), //weapon_t buildWeapon;
BANIM_IDLE1, //int idleAnim;
100, //int nextthink;
0, //int turretRange;
0, //int turretFireSpeed;
WP_NONE, //weapon_t turretProjType;
- 0.707f, //float minNormal;
+ 0.907f, //float minNormal;
qfalse, //qboolean invertNormal;
qfalse, //qboolean creepTest;
0, //int creepSize;
@@ -511,7 +511,7 @@ buildableAttributes_t bg_buildableList[ ] =
0, //int turretRange;
0, //int turretFireSpeed;
WP_NONE, //weapon_t turretProjType;
- 0.707f, //float minNormal;
+ 0.907f, //float minNormal;
qfalse, //qboolean invertNormal;
qfalse, //qboolean creepTest;
0, //int creepSize;
@@ -542,7 +542,7 @@ buildableAttributes_t bg_buildableList[ ] =
0, //int turretRange;
0, //int turretFireSpeed;
WP_NONE, //weapon_t turretProjType;
- 0.707f, //float minNormal;
+ 0.907f, //float minNormal;
qfalse, //qboolean invertNormal;
qfalse, //qboolean creepTest;
0, //int creepSize;
@@ -573,7 +573,7 @@ buildableAttributes_t bg_buildableList[ ] =
0, //int turretRange;
0, //int turretFireSpeed;
WP_NONE, //weapon_t turretProjType;
- 0.707f, //float minNormal;
+ 0.907f, //float minNormal;
qfalse, //qboolean invertNormal;
qfalse, //qboolean creepTest;
0, //int creepSize;
@@ -1268,8 +1268,8 @@ classAttributes_t bg_classList[ ] =
PCL_A_O_BASE, //int classnum;
"soldier", //char *classname;
"Soldier", //char *humanname;
- "klesk", //char *modelname;
- 0.5f, //float modelScale;
+ "jumper", //char *modelname;
+ 0.2f, //float modelScale;
"default", //char *skinname;
"alien_hud", //char *hudname;
( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages
@@ -1298,9 +1298,9 @@ classAttributes_t bg_classList[ ] =
PCL_A_O_LEV1, //int classnum;
"dragoon", //char *classname;
"Dragoon", //char *humanname;
- "bones", //char *modelname;
- 1.0f, //float modelScale;
- "default", //char *skinname;
+ "jumper", //char *modelname;
+ 0.3f, //float modelScale;
+ "red", //char *skinname;
"alien_hud", //char *hudname;
( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages
{ -24, -24, -24 }, //vec3_t mins;
@@ -1325,11 +1325,11 @@ classAttributes_t bg_classList[ ] =
},
{
PCL_A_O_LEV1_UPG, //int classnum;
- "dragoonupg", //char *classname;
- "Dragoon Upgrade", //char *humanname;
- "bones", //char *modelname;
- 1.0f, //float modelScale;
- "default", //char *skinname;
+ "dragoonupg", //char *classname;
+ "Dragoon Upgrade", //char *humanname;
+ "jumper", //char *modelname;
+ 0.4f, //float modelScale;
+ "blue", //char *skinname;
"alien_hud", //char *hudname;
( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages
{ -24, -24, -24 }, //vec3_t mins;
@@ -1356,8 +1356,8 @@ classAttributes_t bg_classList[ ] =
PCL_A_O_LEV2, //int classnum;
"hydra", //char *classname;
"Hydra", //char *humanname;
- "anarki", //char *modelname;
- 1.0f, //float modelScale;
+ "spitter", //char *modelname;
+ 0.4f, //float modelScale;
"default", //char *skinname;
"alien_hud", //char *hudname;
( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages
@@ -1386,9 +1386,9 @@ classAttributes_t bg_classList[ ] =
PCL_A_O_LEV2_UPG, //int classnum;
"hydraupg", //char *classname;
"Hydra Upgrade", //char *humanname;
- "anarki", //char *modelname;
- 1.0f, //float modelScale;
- "default", //char *skinname;
+ "spitter", //char *modelname;
+ 0.5f, //float modelScale;
+ "blue", //char *skinname;
"alien_hud", //char *hudname;
( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages
{ -24, -24, -24 }, //vec3_t mins;
@@ -1416,8 +1416,8 @@ classAttributes_t bg_classList[ ] =
PCL_A_O_LEV3, //int classnum;
"chimera", //char *classname;
"Chimera", //char *humanname;
- "orbb", //char *modelname;
- 1.0f, //float modelScale;
+ "tarantula", //char *modelname;
+ 0.5f, //float modelScale;
"default", //char *skinname;
"alien_hud", //char *hudname;
( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages
@@ -1445,9 +1445,9 @@ classAttributes_t bg_classList[ ] =
PCL_A_O_LEV3_UPG, //int classnum;
"chimeraupg", //char *classname;
"Chimera Upgrade", //char *humanname;
- "orbb", //char *modelname;
- 1.0f, //float modelScale;
- "default", //char *skinname;
+ "tarantula", //char *modelname;
+ 0.6f, //float modelScale;
+ "red", //char *skinname;
"alien_hud", //char *hudname;
( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages
{ -15, -15, -15 }, //vec3_t mins;
@@ -1474,14 +1474,14 @@ classAttributes_t bg_classList[ ] =
PCL_A_O_LEV4, //int classnum;
"bigmofo", //char *classname;
"Big Mofo", //char *humanname;
- "xaero", //char *modelname;
- 1.0f, //float modelScale;
+ "bug", //char *modelname;
+ 1.5f, //float modelScale;
"default", //char *skinname;
"alien_hud", //char *hudname;
( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages
- { -15, -15, -15 }, //vec3_t mins;
- { 15, 15, 15 }, //vec3_t maxs;
- { 15, 15, 15 }, //vec3_t crouchmaxs;
+ { -30, -30, -35 }, //vec3_t mins;
+ { 30, 30, 15 }, //vec3_t maxs;
+ { 30, 30, 15 }, //vec3_t crouchmaxs;
{ -15, -15, -4 }, //vec3_t deadmins;
{ 15, 15, 4 }, //vec3_t deadmaxs;
4, 4, //int viewheight, crouchviewheight;