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Diffstat (limited to 'src/game/bg_misc.c')
-rw-r--r--src/game/bg_misc.c13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c
index 32b821ea..deabc983 100644
--- a/src/game/bg_misc.c
+++ b/src/game/bg_misc.c
@@ -864,6 +864,7 @@ static const classAttributes_t bg_classList[ ] =
90, //int fov;
0.000f, //float bob;
1.0f, //float bobCycle;
+ 0.0f, //float landBob;
0, //int steptime;
600, //float speed;
10.0f, //float acceleration;
@@ -891,6 +892,7 @@ static const classAttributes_t bg_classList[ ] =
110, //int fov;
0.001f, //float bob;
2.0f, //float bobCycle;
+ 4.5f, //float landBob;
150, //int steptime;
ABUILDER_SPEED, //float speed;
10.0f, //float acceleration;
@@ -919,6 +921,7 @@ static const classAttributes_t bg_classList[ ] =
110, //int fov;
0.001f, //float bob;
2.0f, //float bobCycle;
+ 4.5f, //float landBob;
100, //int steptime;
ABUILDER_UPG_SPEED, //float speed;
10.0f, //float acceleration;
@@ -946,6 +949,7 @@ static const classAttributes_t bg_classList[ ] =
140, //int fov;
0.0f, //float bob;
2.5f, //float bobCycle;
+ 0.0f, //float landBob;
25, //int steptime;
LEVEL0_SPEED, //float speed;
10.0f, //float acceleration;
@@ -975,6 +979,7 @@ static const classAttributes_t bg_classList[ ] =
120, //int fov;
0.001f, //float bob;
1.8f, //float bobCycle;
+ 0.0f, //float landBob;
60, //int steptime;
LEVEL1_SPEED, //float speed;
10.0f, //float acceleration;
@@ -1004,6 +1009,7 @@ static const classAttributes_t bg_classList[ ] =
120, //int fov;
0.001f, //float bob;
1.8f, //float bobCycle;
+ 0.0f, //float landBob;
60, //int steptime;
LEVEL1_UPG_SPEED, //float speed;
10.0f, //float acceleration;
@@ -1031,6 +1037,7 @@ static const classAttributes_t bg_classList[ ] =
90, //int fov;
0.001f, //float bob;
1.5f, //float bobCycle;
+ 0.0f, //float landBob;
80, //int steptime;
LEVEL2_SPEED, //float speed;
10.0f, //float acceleration;
@@ -1058,6 +1065,7 @@ static const classAttributes_t bg_classList[ ] =
90, //int fov;
0.001f, //float bob;
1.5f, //float bobCycle;
+ 0.0f, //float landBob;
80, //int steptime;
LEVEL2_UPG_SPEED, //float speed;
10.0f, //float acceleration;
@@ -1086,6 +1094,7 @@ static const classAttributes_t bg_classList[ ] =
110, //int fov;
0.0005f, //float bob;
1.3f, //float bobCycle;
+ 0.0f, //float landBob;
90, //int steptime;
LEVEL3_SPEED, //float speed;
10.0f, //float acceleration;
@@ -1114,6 +1123,7 @@ static const classAttributes_t bg_classList[ ] =
110, //int fov;
0.0005f, //float bob;
1.3f, //float bobCycle;
+ 0.0f, //float landBob;
90, //int steptime;
LEVEL3_UPG_SPEED, //float speed;
10.0f, //float acceleration;
@@ -1143,6 +1153,7 @@ static const classAttributes_t bg_classList[ ] =
90, //int fov;
0.001f, //float bob;
1.1f, //float bobCycle;
+ 0.0f, //float landBob;
100, //int steptime;
LEVEL4_SPEED, //float speed;
10.0f, //float acceleration;
@@ -1169,6 +1180,7 @@ static const classAttributes_t bg_classList[ ] =
90, //int fov;
0.002f, //float bob;
1.0f, //float bobCycle;
+ 8.0f, //float landBob;
100, //int steptime;
1.0f, //float speed;
10.0f, //float acceleration;
@@ -1195,6 +1207,7 @@ static const classAttributes_t bg_classList[ ] =
90, //int fov;
0.002f, //float bob;
1.0f, //float bobCycle;
+ 5.0f, //float landBob;
100, //int steptime;
1.0f, //float speed;
10.0f, //float acceleration;