diff options
Diffstat (limited to 'src/game/bg_misc.c')
-rw-r--r-- | src/game/bg_misc.c | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c index 32b821ea..deabc983 100644 --- a/src/game/bg_misc.c +++ b/src/game/bg_misc.c @@ -864,6 +864,7 @@ static const classAttributes_t bg_classList[ ] = 90, //int fov; 0.000f, //float bob; 1.0f, //float bobCycle; + 0.0f, //float landBob; 0, //int steptime; 600, //float speed; 10.0f, //float acceleration; @@ -891,6 +892,7 @@ static const classAttributes_t bg_classList[ ] = 110, //int fov; 0.001f, //float bob; 2.0f, //float bobCycle; + 4.5f, //float landBob; 150, //int steptime; ABUILDER_SPEED, //float speed; 10.0f, //float acceleration; @@ -919,6 +921,7 @@ static const classAttributes_t bg_classList[ ] = 110, //int fov; 0.001f, //float bob; 2.0f, //float bobCycle; + 4.5f, //float landBob; 100, //int steptime; ABUILDER_UPG_SPEED, //float speed; 10.0f, //float acceleration; @@ -946,6 +949,7 @@ static const classAttributes_t bg_classList[ ] = 140, //int fov; 0.0f, //float bob; 2.5f, //float bobCycle; + 0.0f, //float landBob; 25, //int steptime; LEVEL0_SPEED, //float speed; 10.0f, //float acceleration; @@ -975,6 +979,7 @@ static const classAttributes_t bg_classList[ ] = 120, //int fov; 0.001f, //float bob; 1.8f, //float bobCycle; + 0.0f, //float landBob; 60, //int steptime; LEVEL1_SPEED, //float speed; 10.0f, //float acceleration; @@ -1004,6 +1009,7 @@ static const classAttributes_t bg_classList[ ] = 120, //int fov; 0.001f, //float bob; 1.8f, //float bobCycle; + 0.0f, //float landBob; 60, //int steptime; LEVEL1_UPG_SPEED, //float speed; 10.0f, //float acceleration; @@ -1031,6 +1037,7 @@ static const classAttributes_t bg_classList[ ] = 90, //int fov; 0.001f, //float bob; 1.5f, //float bobCycle; + 0.0f, //float landBob; 80, //int steptime; LEVEL2_SPEED, //float speed; 10.0f, //float acceleration; @@ -1058,6 +1065,7 @@ static const classAttributes_t bg_classList[ ] = 90, //int fov; 0.001f, //float bob; 1.5f, //float bobCycle; + 0.0f, //float landBob; 80, //int steptime; LEVEL2_UPG_SPEED, //float speed; 10.0f, //float acceleration; @@ -1086,6 +1094,7 @@ static const classAttributes_t bg_classList[ ] = 110, //int fov; 0.0005f, //float bob; 1.3f, //float bobCycle; + 0.0f, //float landBob; 90, //int steptime; LEVEL3_SPEED, //float speed; 10.0f, //float acceleration; @@ -1114,6 +1123,7 @@ static const classAttributes_t bg_classList[ ] = 110, //int fov; 0.0005f, //float bob; 1.3f, //float bobCycle; + 0.0f, //float landBob; 90, //int steptime; LEVEL3_UPG_SPEED, //float speed; 10.0f, //float acceleration; @@ -1143,6 +1153,7 @@ static const classAttributes_t bg_classList[ ] = 90, //int fov; 0.001f, //float bob; 1.1f, //float bobCycle; + 0.0f, //float landBob; 100, //int steptime; LEVEL4_SPEED, //float speed; 10.0f, //float acceleration; @@ -1169,6 +1180,7 @@ static const classAttributes_t bg_classList[ ] = 90, //int fov; 0.002f, //float bob; 1.0f, //float bobCycle; + 8.0f, //float landBob; 100, //int steptime; 1.0f, //float speed; 10.0f, //float acceleration; @@ -1195,6 +1207,7 @@ static const classAttributes_t bg_classList[ ] = 90, //int fov; 0.002f, //float bob; 1.0f, //float bobCycle; + 5.0f, //float landBob; 100, //int steptime; 1.0f, //float speed; 10.0f, //float acceleration; |