diff options
Diffstat (limited to 'src/game/bg_misc.c')
-rw-r--r-- | src/game/bg_misc.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c index 6cfd5dd7..a3acc451 100644 --- a/src/game/bg_misc.c +++ b/src/game/bg_misc.c @@ -792,7 +792,7 @@ TA: droid spawn item { "team_droid_spawn", "sound/items/holdable.wav", - { "models/bitems/aspawn.md3", 0, 0, 0 }, + { "models/buildables/bioegg/bioegg.md3", 0, 0, 0 }, "icons/teleporter", //icon "Droid Spawn", //pickup 0, @@ -808,7 +808,7 @@ TA: droid defense item { "team_droid_def1", "sound/items/holdable.wav", - { "models/bitems/adef1.md3", 0, 0, 0 }, + { "models/buildables/defense1/defense1.md3", 0, 0, 0 }, "icons/teleporter", //icon "Droid Defense", //pickup 0, @@ -824,7 +824,7 @@ TA: droid defense item { "team_droid_def2", "sound/items/holdable.wav", - { "models/bitems/adef1.md3", 0, 0, 0 }, + { "models/buildables/sawbladel/sawbladel.md3", 0, 0, 0 }, "icons/teleporter", //icon "Droid Sawblade Launcher", //pickup 0, @@ -840,7 +840,7 @@ TA: droid build limitation item { "team_droid_hivemind", "sound/items/holdable.wav", - { "models/powerups/instant/invis.md3", 0, 0, 0 }, + { "models/buildables/hivemind/hivemind.md3", 0, 0, 0 }, "icons/teleporter", //icon "Droid Hivemind", //pickup 0, @@ -856,7 +856,7 @@ TA: human spawn item { "team_human_spawn", "sound/items/holdable.wav", - { "models/bitems/hspawn.md3", 0, 0, 0 }, + { "models/buildables/replicator/replicator.md3", 0, 0, 0 }, "icons/teleporter", //icon "Human Spawn", //pickup 0, @@ -872,7 +872,7 @@ TA: human defense item { "team_human_def1", "sound/items/holdable.wav", - { "models/bitems/turret-base.md3", "models/bitems/turret-top.md3", 0, 0 }, + { "models/buildables/plasmaturret/pturret_base.md3", "models/buildables/plasmaturret/pturret_top.md3", 0, 0 }, "icons/teleporter", //icon "Human Defense", //pickup 0, @@ -888,7 +888,7 @@ TA: human defense item { "team_human_def2", "sound/items/holdable.wav", - { "models/bitems/turret-base.md3", "models/weapons2/machinegun/machinegun.md3", 0, 0 }, + { "models/buildables/plasmaturret/pturret_base.md3", "models/weapons2/machinegun/machinegun.md3", 0, 0 }, "icons/teleporter", //icon "Human Defense2", //pickup 0, @@ -904,7 +904,7 @@ TA: human defense item { "team_human_def3", "sound/items/holdable.wav", - { "models/bitems/turret-base.md3", "models/weapons2/railgun/railgun.md3", 0, 0 }, + { "models/buildables/plasmaturret/pturret_base.md3", "models/weapons2/railgun/railgun.md3", 0, 0 }, "icons/teleporter", //icon "Human Defense3", //pickup 0, |