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-rw-r--r--src/game/bg_public.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index 1e9ab8b5..a4b16110 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -194,7 +194,7 @@ typedef struct {
int tracemask; // collide against these types of surfaces
int debugLevel; // if set, diagnostic output will be printed
qboolean noFootsteps; // if the game is setup for no footsteps by the server
- qboolean gauntletHit; // true if a gauntlet attack would actually hit something
+ qboolean autoWeaponHit[ 32 ]; //FIXME: TA: remind myself later this might be a problem
int framecount;