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-rw-r--r--src/game/bg_public.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index 6205bc2e..da4f09ea 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -98,12 +98,13 @@
#define CS_MODELS 33
#define CS_SOUNDS (CS_MODELS+MAX_MODELS)
-#define CS_PLAYERS (CS_SOUNDS+MAX_SOUNDS)
+#define CS_SHADERS (CS_SOUNDS+MAX_SOUNDS)
+#define CS_PLAYERS (CS_SHADERS+MAX_SHADERS)
#define CS_PRECACHES (CS_PLAYERS+MAX_CLIENTS)
#define CS_LOCATIONS (CS_PRECACHES+MAX_CLIENTS)
-#define CS_PARTICLES (CS_LOCATIONS+MAX_LOCATIONS)
+/*#define CS_PARTICLES (CS_LOCATIONS+MAX_LOCATIONS) TA: never used?!*/
-#define CS_MAX (CS_PARTICLES+MAX_LOCATIONS)
+#define CS_MAX (CS_LOCATIONS+MAX_LOCATIONS)
#if (CS_MAX) > MAX_CONFIGSTRINGS
#error overflow: (CS_MAX) > MAX_CONFIGSTRINGS
@@ -1003,6 +1004,7 @@ typedef enum {
ET_TORCH, //TA: torch type
ET_CORPSE,
+ ET_SPRITER,
ET_EVENTS // any of the EV_* events can be added freestanding
// by setting eType to ET_EVENTS + eventNum