diff options
Diffstat (limited to 'src/game/bg_public.h')
-rw-r--r-- | src/game/bg_public.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h index 6f383de1..6cc3328b 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -1158,3 +1158,12 @@ qboolean BG_PlayerTouchesItem( playerState_t *ps, entityState_t *item, int atTi //TA: conceptually should live in q_shared.h void AxisToAngles( vec3_t axis[3], vec3_t angles ); #define Vector2Set(v, x, y) ((v)[0]=(x), (v)[1]=(y)) + +// Ridah +void GetPerpendicularViewVector( const vec3_t point, const vec3_t p1, + const vec3_t p2, vec3_t up ); +void ProjectPointOntoVector( vec3_t point, vec3_t vStart, + vec3_t vEnd, vec3_t vProj ); +float VectorDistance( vec3_t v1, vec3_t v2 ); +// done. + |