diff options
Diffstat (limited to 'src/game/bg_public.h')
-rw-r--r-- | src/game/bg_public.h | 14 |
1 files changed, 11 insertions, 3 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h index 56cd7552..d67d5a90 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -86,10 +86,13 @@ #define CS_ITEMS 27 // string of 0's and 1's that tell which items are present //TA: extra stuff: -#define CS_ABPOINTS 28 -#define CS_HBPOINTS 29 +#define CS_DBPOINTS 28 +#define CS_DTBPOINTS 29 +#define CS_HBPOINTS 30 +#define CS_HTBPOINTS 31 +#define CS_HPBPOINTS 32 -#define CS_MODELS 32 +#define CS_MODELS 33 #define CS_SOUNDS (CS_MODELS+MAX_MODELS) #define CS_PLAYERS (CS_SOUNDS+MAX_SOUNDS) #define MAX_PRECACHES 32 @@ -752,6 +755,8 @@ typedef struct vec3_t mins; vec3_t maxs; + + int buildPoints; int health; @@ -784,10 +789,12 @@ gitem_t *BG_FindItemForHoldable( holdable_t pw ); //TA: int BG_FindBuildNumForName( char *name ); +int BG_FindBuildNumForEntityName( char *name ); char *BG_FindNameForBuildable( int bclass ); char *BG_FindEntityNameForBuildable( int bclass ); void BG_FindBBoxForBuildable( int bclass, vec3_t mins, vec3_t maxs ); int BG_FindHealthForBuildable( int bclass ); +int BG_FindBuildPointsForBuildable( int bclass ); int BG_FindDamageForBuildable( int bclass ); int BG_FindSplashDamageForBuildable( int bclass ); int BG_FindSplashRadiusForBuildable( int bclass ); @@ -796,6 +803,7 @@ int BG_FindTeamForBuildable( int bclass ); int BG_FindEventForBuildable( int bclass ); int BG_FindNextThinkForBuildable( int bclass ); int BG_FindCreepTestForBuildable( int bclass ); +int BG_FindReactorTestForBuildable( int bclass ); int BG_FindClassNumForName( char *name ); char *BG_FindNameForClassNum( int pclass ); |