diff options
Diffstat (limited to 'src/game/g_active.c')
-rw-r--r-- | src/game/g_active.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c index 8d281f1b..d78e0f1c 100644 --- a/src/game/g_active.c +++ b/src/game/g_active.c @@ -442,8 +442,8 @@ void ClientTimerActions( gentity_t *ent, int msec ) else client->ps.stats[ STAT_STAMINA ] -= STAMINA_SPRINT_TAKE; - if( client->ps.stats[ STAT_STAMINA ] < -1000 ) - client->ps.stats[ STAT_STAMINA ] = -1000; + if( client->ps.stats[ STAT_STAMINA ] < -MAX_STAMINA ) + client->ps.stats[ STAT_STAMINA ] = -MAX_STAMINA; } if( ( aForward <= 64 && aForward > 5 ) || ( aRight <= 64 && aRight > 5 ) ) @@ -451,16 +451,16 @@ void ClientTimerActions( gentity_t *ent, int msec ) //restore stamina client->ps.stats[ STAT_STAMINA ] += STAMINA_WALK_RESTORE; - if( client->ps.stats[ STAT_STAMINA ] > 1000 ) - client->ps.stats[ STAT_STAMINA ] = 1000; + if( client->ps.stats[ STAT_STAMINA ] > MAX_STAMINA ) + client->ps.stats[ STAT_STAMINA ] = MAX_STAMINA; } else if( aForward <= 5 && aRight <= 5 ) { //restore stamina faster client->ps.stats[ STAT_STAMINA ] += STAMINA_STOP_RESTORE; - if( client->ps.stats[ STAT_STAMINA ] > 1000 ) - client->ps.stats[ STAT_STAMINA ] = 1000; + if( client->ps.stats[ STAT_STAMINA ] > MAX_STAMINA ) + client->ps.stats[ STAT_STAMINA ] = MAX_STAMINA; } //client is poisoned |