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-rw-r--r--src/game/g_active.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c
index 2c4b443a..543cd4a4 100644
--- a/src/game/g_active.c
+++ b/src/game/g_active.c
@@ -608,10 +608,10 @@ void ClientTimerActions( gentity_t *ent, int msec )
client->ps.stats[ STAT_STAMINA ] += STAMINA_WALK_RESTORE;
// Check stamina limits
- if( client->ps.stats[ STAT_STAMINA ] > MAX_STAMINA )
- client->ps.stats[ STAT_STAMINA ] = MAX_STAMINA;
- else if( client->ps.stats[ STAT_STAMINA ] < -MAX_STAMINA )
- client->ps.stats[ STAT_STAMINA ] = -MAX_STAMINA;
+ if( client->ps.stats[ STAT_STAMINA ] > STAMINA_MAX )
+ client->ps.stats[ STAT_STAMINA ] = STAMINA_MAX;
+ else if( client->ps.stats[ STAT_STAMINA ] < -STAMINA_MAX )
+ client->ps.stats[ STAT_STAMINA ] = -STAMINA_MAX;
if( weapon == WP_ABUILD || weapon == WP_ABUILD2 ||
BG_InventoryContainsWeapon( WP_HBUILD, client->ps.stats ) )