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-rw-r--r--src/game/g_buildable.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c
index fd0a5b49..38c493c8 100644
--- a/src/game/g_buildable.c
+++ b/src/game/g_buildable.c
@@ -1239,7 +1239,7 @@ void ABooster_Touch( gentity_t *self, gentity_t *other, trace_t *trace )
//restore ammo, if any
BG_FindAmmoForWeapon( client->ps.weapon, &ammo, &clips, &maxClips );
- BG_packAmmoArray( client->ps.weapon, client->ps.ammo, client->ps.powerups, ammo, clips, maxClips );
+ BG_PackAmmoArray( client->ps.weapon, client->ps.ammo, client->ps.powerups, ammo, clips, maxClips );
if( !( client->ps.stats[ STAT_STATE ] & SS_BOOSTED ) )
{
@@ -1474,10 +1474,10 @@ void HRpt_Use( gentity_t *self, gentity_t *other, gentity_t *activator )
BG_FindAmmoForWeapon( weapon, &maxAmmo, NULL, &maxClips );
- if( BG_gotItem( UP_BATTPACK, ps->stats ) )
+ if( BG_InventoryContainsUpgrade( UP_BATTPACK, ps->stats ) )
maxAmmo = (int)( (float)maxAmmo * BATTPACK_MODIFIER );
- BG_packAmmoArray( weapon, ps->ammo, ps->powerups, maxAmmo, maxClips, maxClips );
+ BG_PackAmmoArray( weapon, ps->ammo, ps->powerups, maxAmmo, maxClips, maxClips );
G_AddEvent( activator, EV_RPTUSE_SOUND, 0 );
activator->client->lastRefilTime = level.time;