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Diffstat (limited to 'src/game/g_buildable.c')
-rw-r--r--src/game/g_buildable.c14
1 files changed, 4 insertions, 10 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c
index 17cd1402..fd0a5b49 100644
--- a/src/game/g_buildable.c
+++ b/src/game/g_buildable.c
@@ -581,12 +581,9 @@ void ASpawn_Die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int
if( attacker && attacker->client && attacker->client->ps.stats[ STAT_PTEAM ] == PTE_HUMANS )
{
if( self->s.modelindex == BA_A_OVERMIND )
- attacker->client->ps.persistant[ PERS_CREDIT ] += OVERMIND_VALUE;
+ G_AddCreditToClient( attacker->client, OVERMIND_VALUE );
else if( self->s.modelindex == BA_A_SPAWN )
- attacker->client->ps.persistant[ PERS_CREDIT ] += ASPAWN_VALUE;
-
- if( attacker->client->ps.persistant[ PERS_CREDIT ] > HUMAN_MAX_CREDITS )
- attacker->client->ps.persistant[ PERS_CREDIT ] = HUMAN_MAX_CREDITS;
+ G_AddCreditToClient( attacker->client, ASPAWN_VALUE );
}
}
@@ -2132,12 +2129,9 @@ void HSpawn_Die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int
if( attacker && attacker->client && attacker->client->ps.stats[ STAT_PTEAM ] == PTE_ALIENS )
{
if( self->s.modelindex == BA_H_REACTOR )
- attacker->client->ps.persistant[ PERS_CREDIT ] += REACTOR_VALUE;
+ G_AddCreditToClient( attacker->client, REACTOR_VALUE );
else if( self->s.modelindex == BA_H_SPAWN )
- attacker->client->ps.persistant[ PERS_CREDIT ] += HSPAWN_VALUE;
-
- if( attacker->client->ps.persistant[ PERS_CREDIT ] > ALIEN_MAX_KILLS )
- attacker->client->ps.persistant[ PERS_CREDIT ] = ALIEN_MAX_KILLS;
+ G_AddCreditToClient( attacker->client, HSPAWN_VALUE );
}
}