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-rw-r--r--src/game/g_client.c6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/game/g_client.c b/src/game/g_client.c
index 15a42ba5..e81a3ab2 100644
--- a/src/game/g_client.c
+++ b/src/game/g_client.c
@@ -1305,6 +1305,7 @@ void ClientSpawn( gentity_t *ent, gentity_t *spawn ) {
client->ps.stats[ STAT_WEAPONS ] = 0;
client->ps.stats[ STAT_WEAPONS2 ] = 0;
+ client->ps.stats[ STAT_SLOTS ] = 0;
client->ps.eFlags = flags;
client->ps.clientNum = index;
@@ -1350,11 +1351,6 @@ void ClientSpawn( gentity_t *ent, gentity_t *spawn ) {
default:
BG_packWeapon( WP_MACHINEGUN, client->ps.stats );
BG_packAmmoArray( WP_MACHINEGUN, client->ps.ammo, client->ps.powerups, 100, 0, 0 );
-
- BG_packWeapon( WP_GAUNTLET, client->ps.stats );
- BG_packAmmoArray( WP_GAUNTLET, client->ps.ammo, client->ps.powerups, 0, 0, 0 );
-
- BG_packAmmoArray( WP_GRAPPLING_HOOK, client->ps.ammo, client->ps.powerups, 0, 0, 0 );
}
ent->client->ps.stats[ STAT_PCLASS ] = ent->client->pers.pclass;