diff options
Diffstat (limited to 'src/game/g_client.c')
-rw-r--r-- | src/game/g_client.c | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/src/game/g_client.c b/src/game/g_client.c index 25bf0dac..0cc6ab05 100644 --- a/src/game/g_client.c +++ b/src/game/g_client.c @@ -431,7 +431,7 @@ Chooses a player start, deathmatch start, etc */ gentity_t *SelectTremulousSpawnPoint( pTeam_t team, vec3_t origin, vec3_t angles ) { - gentity_t *spot; + gentity_t *spot = NULL; if( team == PTE_ALIENS ) spot = SelectAlienSpawnPoint( ); @@ -623,7 +623,6 @@ void SpawnCorpse( gentity_t *ent ) int contents; vec3_t origin, dest; trace_t tr; - int i; float vDiff; VectorCopy( ent->r.currentOrigin, origin ); @@ -756,8 +755,6 @@ respawn */ void respawn( gentity_t *ent ) { - gentity_t *tent; - SpawnCorpse( ent ); //TA: Clients can't respawn - they must go thru the class cmd @@ -948,7 +945,7 @@ if desired. void ClientUserinfoChanged( int clientNum ) { gentity_t *ent; - int teamTask, teamLeader, team, health; + int teamTask, teamLeader, health; char *s; char model[ MAX_QPATH ]; char buffer[ MAX_QPATH ]; @@ -1244,14 +1241,13 @@ void ClientSpawn( gentity_t *ent, gentity_t *spawn, vec3_t origin, vec3_t angles clientPersistant_t saved; clientSession_t savedSess; int persistant[ MAX_PERSISTANT ]; - gentity_t *spawnPoint; + gentity_t *spawnPoint = NULL; int flags; int savedPing; - int ammoIndex, ammoSubIndex; int teamLocal; int eventSequence; char userinfo[ MAX_INFO_STRING ]; - vec3_t classMins, classMaxs, up = { 0.0f, 0.0f, 1.0f }; + vec3_t up = { 0.0f, 0.0f, 1.0f }; int ammo, clips, maxClips; weapon_t weapon; |