diff options
Diffstat (limited to 'src/game/g_client.c')
-rw-r--r-- | src/game/g_client.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/game/g_client.c b/src/game/g_client.c index 27dcb0fc..bed2fefd 100644 --- a/src/game/g_client.c +++ b/src/game/g_client.c @@ -582,7 +582,7 @@ void BodySink( gentity_t *ent ) ent->active = qtrue; //sinking bodies can't be infested - ent->killedBy = ent->s.powerups = MAX_CLIENTS; + ent->killedBy = ent->s.misc = MAX_CLIENTS; ent->timestamp = level.time; } @@ -656,7 +656,7 @@ void SpawnCorpse( gentity_t *ent ) else body->classname = "alienCorpse"; - body->s.powerups = MAX_CLIENTS; + body->s.misc = MAX_CLIENTS; body->think = BodySink; body->nextthink = level.time + 20000; @@ -1493,7 +1493,8 @@ void ClientSpawn( gentity_t *ent, gentity_t *spawn, vec3_t origin, vec3_t angles BG_FindAmmoForWeapon( weapon, &maxAmmo, &maxClips ); BG_AddWeaponToInventory( weapon, client->ps.stats ); - BG_PackAmmoArray( weapon, client->ps.ammo, client->ps.powerups, maxAmmo, maxClips ); + client->ps.ammo = maxAmmo; + client->ps.clips = maxClips; ent->client->ps.stats[ STAT_PCLASS ] = ent->client->pers.classSelection; ent->client->ps.stats[ STAT_PTEAM ] = ent->client->pers.teamSelection; |