diff options
Diffstat (limited to 'src/game/g_cmds.c')
-rw-r--r-- | src/game/g_cmds.c | 34 |
1 files changed, 18 insertions, 16 deletions
diff --git a/src/game/g_cmds.c b/src/game/g_cmds.c index 14530bfa..5a6a251d 100644 --- a/src/game/g_cmds.c +++ b/src/game/g_cmds.c @@ -92,18 +92,12 @@ int G_ClientNumberFromString( gentity_t *to, char *s ) idnum = atoi( s ); if( idnum < 0 || idnum >= level.maxclients ) - { - trap_SendServerCommand( to - g_entities, va( "print \"Bad client slot: %i\n\"", idnum ) ); return -1; - } cl = &level.clients[ idnum ]; if( cl->pers.connected != CON_CONNECTED ) - { - trap_SendServerCommand( to - g_entities, va( "print \"Client %i is not active\n\"", idnum ) ); return -1; - } return idnum; } @@ -122,7 +116,6 @@ int G_ClientNumberFromString( gentity_t *to, char *s ) return idnum; } - trap_SendServerCommand( to - g_entities, va( "print \"User %s is not on the server\n\"", s ) ); return -1; } @@ -2476,6 +2469,7 @@ Cmd_Follow_f void Cmd_Follow_f( gentity_t *ent, qboolean toggle ) { int i; + int pids[ MAX_CLIENTS ]; char arg[ MAX_TOKEN_CHARS ]; if( trap_Argc( ) != 2 || toggle ) @@ -2485,24 +2479,32 @@ void Cmd_Follow_f( gentity_t *ent, qboolean toggle ) else if( ent->client->sess.spectatorState == SPECTATOR_FREE ) G_FollowNewClient( ent, 1 ); } - else if( ent->client->sess.spectatorState == SPECTATOR_FREE ) + else if( ent->client->sess.spectatorState == SPECTATOR_FREE || + ent->client->sess.spectatorState == SPECTATOR_FOLLOW ) { trap_Argv( 1, arg, sizeof( arg ) ); - i = G_ClientNumberFromString( ent, arg ); + if( G_ClientNumbersFromString( arg, pids ) == 1 ) + { + i = pids[ 0 ]; + } + else + { + i = G_ClientNumberFromString( ent, arg ); - if( i == -1 ) - return; + if( i == -1 ) + { + trap_SendServerCommand( ent - g_entities, + "print \"follow: invalid player\n\"" ); + return; + } + } // can't follow self if( &level.clients[ i ] == ent->client ) return; // can't follow another spectator - if( level.clients[ i ].sess.sessionTeam == TEAM_SPECTATOR ) - return; - - // first set them to spectator - if( ent->client->sess.sessionTeam != TEAM_SPECTATOR ) + if( ent->client->pers.teamSelection != PTE_NONE ) return; ent->client->sess.spectatorState = SPECTATOR_FOLLOW; |