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Diffstat (limited to 'src/game/g_cmds.c')
-rw-r--r--src/game/g_cmds.c62
1 files changed, 14 insertions, 48 deletions
diff --git a/src/game/g_cmds.c b/src/game/g_cmds.c
index 0d7a7b65..e362b40c 100644
--- a/src/game/g_cmds.c
+++ b/src/game/g_cmds.c
@@ -496,12 +496,6 @@ Cmd_Kill_f
*/
void Cmd_Kill_f( gentity_t *ent )
{
- if( ent->client->sess.sessionTeam == TEAM_SPECTATOR )
- return;
-
- if( ent->client->ps.stats[ STAT_PTEAM ] == PTE_NONE )
- return;
-
if( ent->client->ps.stats[ STAT_STATE ] & SS_INFESTING )
return;
@@ -511,9 +505,6 @@ void Cmd_Kill_f( gentity_t *ent )
return;
}
- if( ent->health <= 0 )
- return;
-
if( g_cheats.integer )
{
ent->flags &= ~FL_GODMODE;
@@ -529,7 +520,7 @@ void Cmd_Kill_f( gentity_t *ent )
}
else if( ent->suicideTime > level.time )
{
- trap_SendServerCommand( ent-g_entities, "print \"Suicide cancelled\n\"" );
+ trap_SendServerCommand( ent-g_entities, "print \"Suicide canceled\n\"" );
ent->suicideTime = 0;
}
}
@@ -1022,7 +1013,7 @@ void Cmd_CallVote_f( gentity_t *ent )
&& !G_admin_permission( ent, ADMF_NO_VOTE_LIMIT ) )
{
trap_SendServerCommand( ent-g_entities, va(
- "print \"You have already called the maxium number of votes (%d)\n\"",
+ "print \"You have already called the maximum number of votes (%d)\n\"",
g_voteLimit.integer ) );
return;
}
@@ -1269,7 +1260,7 @@ void Cmd_CallTeamVote_f( gentity_t *ent )
&& !G_admin_permission( ent, ADMF_NO_VOTE_LIMIT ) )
{
trap_SendServerCommand( ent-g_entities, va(
- "print \"You have already called the maxium number of votes (%d)\n\"",
+ "print \"You have already called the maximum number of votes (%d)\n\"",
g_voteLimit.integer ) );
return;
}
@@ -1311,7 +1302,7 @@ void Cmd_CallTeamVote_f( gentity_t *ent )
// make sure this player is on the same team
if( clientNum != -1 && level.clients[ clientNum ].pers.teamSelection !=
- ent->client->pers.teamSelection )
+ team )
{
clientNum = -1;
}
@@ -1447,11 +1438,10 @@ Cmd_TeamVote_f
*/
void Cmd_TeamVote_f( gentity_t *ent )
{
- int team, cs_offset = 0;
+ int cs_offset = 0;
char msg[ 64 ];
- team = ent->client->pers.teamSelection;
- if( team == PTE_ALIENS )
+ if( ent->client->pers.teamSelection == PTE_ALIENS )
cs_offset = 1;
if( !level.teamVoteTime[ cs_offset ] )
@@ -1897,12 +1887,6 @@ void Cmd_ActivateItem_f( gentity_t *ent )
upgrade = BG_FindUpgradeNumForName( s );
weapon = BG_FindWeaponNumForName( s );
- if( ent->client->pers.teamSelection != PTE_HUMANS )
- return;
-
- if( ent->client->pers.classSelection == PCL_NONE )
- return;
-
if( upgrade != UP_NONE && BG_InventoryContainsUpgrade( upgrade, ent->client->ps.stats ) )
BG_ActivateUpgrade( upgrade, ent->client->ps.stats );
else if( weapon != WP_NONE && BG_InventoryContainsWeapon( weapon, ent->client->ps.stats ) )
@@ -1927,12 +1911,6 @@ void Cmd_DeActivateItem_f( gentity_t *ent )
trap_Argv( 1, s, sizeof( s ) );
upgrade = BG_FindUpgradeNumForName( s );
- if( ent->client->pers.teamSelection != PTE_HUMANS )
- return;
-
- if( ent->client->pers.classSelection == PCL_NONE )
- return;
-
if( BG_InventoryContainsUpgrade( upgrade, ent->client->ps.stats ) )
BG_DeactivateUpgrade( upgrade, ent->client->ps.stats );
else
@@ -1954,9 +1932,6 @@ void Cmd_ToggleItem_f( gentity_t *ent )
upgrade = BG_FindUpgradeNumForName( s );
weapon = BG_FindWeaponNumForName( s );
- if( ent->client->pers.teamSelection != PTE_HUMANS )
- return;
-
if( weapon != WP_NONE )
{
//special case to allow switching between
@@ -2028,10 +2003,6 @@ void Cmd_Buy_f( gentity_t *ent )
trap_Argv( 1, s, sizeof( s ) );
- //aliens don't buy stuff
- if( ent->client->pers.teamSelection != PTE_HUMANS )
- return;
-
weapon = BG_FindWeaponNumForName( s );
upgrade = BG_FindUpgradeNumForName( s );
@@ -2228,10 +2199,6 @@ void Cmd_Sell_f( gentity_t *ent )
trap_Argv( 1, s, sizeof( s ) );
- //aliens don't sell stuff
- if( ent->client->pers.teamSelection != PTE_HUMANS )
- return;
-
//no armoury nearby
if( !G_BuildableRange( ent->client->ps.origin, 100, BA_H_ARMOURY ) )
{
@@ -2500,8 +2467,7 @@ void Cmd_Boost_f( gentity_t *ent )
if( ent->client->pers.cmd.buttons & BUTTON_WALKING )
return;
- if( ( ent->client->ps.stats[ STAT_PTEAM ] == PTE_HUMANS ) &&
- ( ent->client->ps.stats[ STAT_STAMINA ] > 0 ) )
+ if( ent->client->ps.stats[ STAT_STAMINA ] > 0 )
ent->client->ps.stats[ STAT_STATE ] |= SS_SPEEDBOOST;
}
@@ -2898,13 +2864,13 @@ commands_t cmds[ ] = {
{ "build", CMD_TEAM|CMD_LIVING, Cmd_Build_f },
{ "deconstruct", CMD_TEAM|CMD_LIVING, Cmd_Destroy_f },
- { "buy", CMD_HUMAN, Cmd_Buy_f },
- { "sell", CMD_HUMAN, Cmd_Sell_f },
- { "itemact", CMD_HUMAN, Cmd_ActivateItem_f },
- { "itemdeact", CMD_HUMAN, Cmd_DeActivateItem_f },
- { "itemtoggle", CMD_HUMAN, Cmd_ToggleItem_f },
- { "reload", CMD_HUMAN, Cmd_Reload_f },
- { "boost", CMD_HUMAN, Cmd_Boost_f }
+ { "buy", CMD_HUMAN|CMD_LIVING, Cmd_Buy_f },
+ { "sell", CMD_HUMAN|CMD_LIVING, Cmd_Sell_f },
+ { "itemact", CMD_HUMAN|CMD_LIVING, Cmd_ActivateItem_f },
+ { "itemdeact", CMD_HUMAN|CMD_LIVING, Cmd_DeActivateItem_f },
+ { "itemtoggle", CMD_HUMAN|CMD_LIVING, Cmd_ToggleItem_f },
+ { "reload", CMD_HUMAN|CMD_LIVING, Cmd_Reload_f },
+ { "boost", CMD_HUMAN|CMD_LIVING, Cmd_Boost_f }
};
static int numCmds = sizeof( cmds ) / sizeof( cmds[ 0 ] );