diff options
Diffstat (limited to 'src/game/g_cmds.c')
-rw-r--r-- | src/game/g_cmds.c | 42 |
1 files changed, 27 insertions, 15 deletions
diff --git a/src/game/g_cmds.c b/src/game/g_cmds.c index d94ea8c2..2371e89a 100644 --- a/src/game/g_cmds.c +++ b/src/game/g_cmds.c @@ -2449,6 +2449,16 @@ void Cmd_Build_f( gentity_t *ent ) trap_Argv( 1, s, sizeof( s ) ); buildable = BG_BuildableByName( s )->number; + team = ent->client->ps.stats[ STAT_TEAM ]; + + if( buildable == BA_NONE || !BG_BuildableIsAllowed( buildable ) || + !( ( 1 << ent->client->ps.weapon ) & BG_Buildable( buildable )->buildWeapon ) || + ( team == TEAM_ALIENS && !BG_BuildableAllowedInStage( buildable, g_alienStage.integer ) ) || + ( team == TEAM_HUMANS && !BG_BuildableAllowedInStage( buildable, g_humanStage.integer ) ) ) + { + G_TriggerMenu( ent->client->ps.clientNum, MN_B_CANNOT ); + return; + } if( G_TimeTilSuddenDeath( ) <= 0 ) { @@ -2456,19 +2466,13 @@ void Cmd_Build_f( gentity_t *ent ) return; } - team = ent->client->ps.stats[ STAT_TEAM ]; + ent->client->ps.stats[ STAT_BUILDABLE ] = buildable; - if( buildable != BA_NONE && - ( ( 1 << ent->client->ps.weapon ) & BG_Buildable( buildable )->buildWeapon ) && - BG_BuildableIsAllowed( buildable ) && - ( ( team == TEAM_ALIENS && BG_BuildableAllowedInStage( buildable, g_alienStage.integer ) ) || - ( team == TEAM_HUMANS && BG_BuildableAllowedInStage( buildable, g_humanStage.integer ) ) ) ) + if( 1 ) { dynMenu_t err; dist = BG_Class( ent->client->ps.stats[ STAT_CLASS ] )->buildDist; - ent->client->ps.stats[ STAT_BUILDABLE ] = BA_NONE; - //these are the errors displayed when the builder first selects something to use switch( G_CanBuild( ent, buildable, dist, origin, normal, &groundEntNum ) ) { @@ -2479,20 +2483,30 @@ void Cmd_Build_f( gentity_t *ent ) case IBE_RPTPOWERHERE: case IBE_SPWNWARN: err = MN_NONE; - // we OR-in the selected builable later - ent->client->ps.stats[ STAT_BUILDABLE ] = SB_VALID_TOGGLEBIT; + ent->client->ps.stats[ STAT_BUILDABLE ] |= SB_VALID_TOGGLEBIT; break; // can't place yet but maybe soon: start with valid togglebit off case IBE_NORMAL: + err = MN_B_NORMAL; + break; + case IBE_NOCREEP: + err = MN_A_NOCREEP; + break; + case IBE_NOROOM: + err = MN_B_NOROOM; + break; + case IBE_NOOVERMIND: + err = MN_A_NOOVMND; + break; + case IBE_NOPOWERHERE: err = MN_NONE; break; - // more serious errors just pop a menu case IBE_NOALIENBP: err = MN_A_NOBP; break; @@ -2514,7 +2528,7 @@ void Cmd_Build_f( gentity_t *ent ) break; case IBE_PERMISSION: - err = MN_B_CANNOT; + err = MN_B_NORMAL; break; case IBE_LASTSPAWN: @@ -2526,9 +2540,7 @@ void Cmd_Build_f( gentity_t *ent ) break; } - if( err == MN_NONE || ent->client->pers.disableBlueprintErrors ) - ent->client->ps.stats[ STAT_BUILDABLE ] |= buildable; - else + if( err != MN_NONE && !ent->client->pers.disableBlueprintErrors ) G_TriggerMenu( ent->client->ps.clientNum, err ); } else |