diff options
Diffstat (limited to 'src/game/g_combat.c')
-rw-r--r-- | src/game/g_combat.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c index 13a5739e..160bac49 100644 --- a/src/game/g_combat.c +++ b/src/game/g_combat.c @@ -197,7 +197,7 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int //TA: deactivate all upgrades for( i = UP_NONE + 1; i < UP_NUM_UPGRADES; i++ ) - BG_deactivateItem( i, self->client->ps.stats ); + BG_DeactivateUpgrade( i, self->client->ps.stats ); // broadcast the death event to everyone ent = G_TempEntity( self->r.currentOrigin, EV_OBITUARY ); @@ -764,7 +764,7 @@ static float G_CalcDamageModifier( vec3_t point, gentity_t *targ, gentity_t *att for( i = UP_NONE + 1; i < UP_NUM_UPGRADES; i++ ) { - if( BG_gotItem( i, targ->client->ps.stats ) ) + if( BG_InventoryContainsUpgrade( i, targ->client->ps.stats ) ) { for( j = 0; j < g_numArmourRegions[ i ]; j++ ) { @@ -1066,7 +1066,7 @@ void G_Damage( gentity_t *targ, gentity_t *inflictor, gentity_t *attacker, if( attacker->client && attacker->client->ps.stats[ STAT_STATE ] & SS_BOOSTED ) { if( !( targ->client->ps.stats[ STAT_STATE ] & SS_POISONED ) && - !BG_gotItem( UP_BATTLESUIT, targ->client->ps.stats ) && + !BG_InventoryContainsUpgrade( UP_BATTLESUIT, targ->client->ps.stats ) && mod != MOD_CHIMERA_ZAP ) { targ->client->ps.stats[ STAT_STATE ] |= SS_POISONED; |