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-rw-r--r--src/game/g_combat.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c
index 0bf8b1b8..515ecfe7 100644
--- a/src/game/g_combat.c
+++ b/src/game/g_combat.c
@@ -163,6 +163,18 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int
if( level.intermissiontime )
return;
+ // stop any following clients
+ for( i = 0; i < level.maxclients; i++ )
+ {
+ if( level.clients[ i ].sess.sessionTeam == TEAM_SPECTATOR &&
+ level.clients[ i ].sess.spectatorState == SPECTATOR_FOLLOW &&
+ level.clients[ i ].sess.spectatorClient == self->client->ps.clientNum )
+ {
+ if( !G_FollowNewClient( &g_entities[ i ], 1 ) )
+ G_StopFollowing( &g_entities[ i ] );
+ }
+ }
+
self->client->ps.pm_type = PM_DEAD;
self->suicideTime = 0;