diff options
Diffstat (limited to 'src/game/g_combat.c')
-rw-r--r-- | src/game/g_combat.c | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c index 96c9c55a..6cd67f6e 100644 --- a/src/game/g_combat.c +++ b/src/game/g_combat.c @@ -907,16 +907,6 @@ void G_Damage( gentity_t *targ, gentity_t *inflictor, gentity_t *attacker, return; } - // battlesuit protects from all radius damage (but takes knockback) - // and protects 50% against all damage - /*if ( client && client->ps.powerups[PW_BATTLESUIT] ) { - G_AddEvent( targ, EV_POWERUP_BATTLESUIT, 0 ); - if ( ( dflags & DAMAGE_RADIUS ) || ( mod == MOD_FALLING ) ) { - return; - } - damage *= 0.5; - }*/ - // add to the attacker's hit counter if( attacker->client && targ != attacker && targ->health > 0 && targ->s.eType != ET_MISSILE |