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-rw-r--r--src/game/g_combat.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c
index 5394314f..fbefaf26 100644
--- a/src/game/g_combat.c
+++ b/src/game/g_combat.c
@@ -454,7 +454,7 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int
}
// Add team bonuses
- Team_FragBonuses(self, inflictor, attacker);
+ //Team_FragBonuses(self, inflictor, attacker);
// if client is in a nodrop area, don't drop anything (but return CTF flags!)
contents = trap_PointContents( self->r.currentOrigin, -1 );