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-rw-r--r--src/game/g_combat.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c
index 2d7fafce..e0f0e0ea 100644
--- a/src/game/g_combat.c
+++ b/src/game/g_combat.c
@@ -360,9 +360,6 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int
// check for a player that almost brought in cubes
//CheckAlmostScored( self, attacker );
- if (self->client && self->client->hook)
- Weapon_HookFree(self->client->hook);
-
self->client->ps.pm_type = PM_DEAD;
if ( attacker ) {