diff options
Diffstat (limited to 'src/game/g_combat.c')
-rw-r--r-- | src/game/g_combat.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c index 847d8988..d5e6f2f7 100644 --- a/src/game/g_combat.c +++ b/src/game/g_combat.c @@ -259,6 +259,9 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int //add credit player->client->ps.persistant[ PERS_CREDIT ] += (int)( (float)classValue * ( numerator / denominator ) ); + + if( player->client->ps.persistant[ PERS_CREDIT ] > HUMAN_MAX_CREDITS ) + player->client->ps.persistant[ PERS_CREDIT ] = HUMAN_MAX_CREDITS; } } } @@ -267,6 +270,9 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int self->client->ps.stats[ STAT_PTEAM ] == PTE_HUMANS ) { attacker->client->ps.persistant[ PERS_CREDIT ]++; + + if( attacker->client->ps.persistant[ PERS_CREDIT ] > HUMAN_MAX_CREDITS ) + attacker->client->ps.persistant[ PERS_CREDIT ] = HUMAN_MAX_CREDITS; } // Add team bonuses |