diff options
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r-- | src/game/g_local.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h index 047aa4c1..d319a5c2 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -876,7 +876,7 @@ void G_InitDamageLocations( void ); #define DAMAGE_RADIUS 0x00000001 // damage was indirect #define DAMAGE_NO_ARMOR 0x00000002 // armour does not protect from this damage #define DAMAGE_NO_KNOCKBACK 0x00000004 // do not affect velocity, just view angles -#define DAMAGE_NO_PROTECTION 0x00000008 // armor, shields, invulnerability, and godmode have no effect +#define DAMAGE_NO_PROTECTION 0x00000008 // kills everything except godmode #define DAMAGE_NO_LOCDAMAGE 0x00000010 // do not apply locational damage // |