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-rw-r--r--src/game/g_local.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index 047aa4c1..d319a5c2 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -876,7 +876,7 @@ void G_InitDamageLocations( void );
#define DAMAGE_RADIUS 0x00000001 // damage was indirect
#define DAMAGE_NO_ARMOR 0x00000002 // armour does not protect from this damage
#define DAMAGE_NO_KNOCKBACK 0x00000004 // do not affect velocity, just view angles
-#define DAMAGE_NO_PROTECTION 0x00000008 // armor, shields, invulnerability, and godmode have no effect
+#define DAMAGE_NO_PROTECTION 0x00000008 // kills everything except godmode
#define DAMAGE_NO_LOCDAMAGE 0x00000010 // do not apply locational damage
//