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-rw-r--r--src/game/g_local.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index 16b40896..9ca44a71 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -574,6 +574,7 @@ typedef enum
} itemBuildError_t;
qboolean AHovel_Blocked( gentity_t *hovel, gentity_t *player, qboolean provideExit );
+gentity_t *G_CheckSpawnPoint( vec3_t origin, vec3_t normal, buildable_t spawn, vec3_t spawnOrigin );
qboolean G_BuildableRange( vec3_t origin, float r, buildable_t buildable );
itemBuildError_t G_itemFits( gentity_t *ent, buildable_t buildable, int distance, vec3_t origin );
@@ -698,7 +699,7 @@ void ChargeAttack( gentity_t *ent, gentity_t *victim );
//
team_t TeamCount( int ignoreClientNum, int team );
void SetClientViewAngle( gentity_t *ent, vec3_t angle );
-gentity_t *SelectTremulousSpawnPoint( int team, vec3_t origin, vec3_t angles );
+gentity_t *SelectTremulousSpawnPoint( pTeam_t team, vec3_t origin, vec3_t angles );
gentity_t *SelectSpawnPoint( vec3_t avoidPoint, vec3_t origin, vec3_t angles );
void SpawnCorpse( gentity_t *ent );
void respawn( gentity_t *ent );