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-rw-r--r--src/game/g_main.c12
1 files changed, 1 insertions, 11 deletions
diff --git a/src/game/g_main.c b/src/game/g_main.c
index eaa7e1e1..bf562a52 100644
--- a/src/game/g_main.c
+++ b/src/game/g_main.c
@@ -1145,12 +1145,6 @@ void G_CalculateBuildPoints( void )
level.humanBuildPoints = g_humanBuildPoints.integer - level.humanBuildPointQueue;
level.alienBuildPoints = g_alienBuildPoints.integer - level.alienBuildPointQueue;
- level.reactorPresent = qfalse;
- level.overmindPresent = qfalse;
-
- level.numAlienSpawns = 0;
- level.numHumanSpawns = 0;
-
// Deactivate any unused zones
for( i = 0; i < g_humanRepeaterMaxZones.integer; i++ )
{
@@ -1217,11 +1211,7 @@ void G_CalculateBuildPoints( void )
{
if( ent->spawned && ent->health > 0 )
{
- if( buildable == BA_H_REACTOR )
- level.reactorPresent = qtrue;
- else if( buildable == BA_A_OVERMIND )
- level.overmindPresent = qtrue;
- else if( buildable == BA_H_SPAWN )
+ if( buildable == BA_H_SPAWN )
level.numHumanSpawns++;
else if( buildable == BA_A_SPAWN )
level.numAlienSpawns++;