diff options
Diffstat (limited to 'src/game/g_main.c')
-rw-r--r-- | src/game/g_main.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/g_main.c b/src/game/g_main.c index a72d0459..06241b80 100644 --- a/src/game/g_main.c +++ b/src/game/g_main.c @@ -216,9 +216,9 @@ This is the only way control passes into the module. This must be the very first function compiled into the .q3vm file ================ */ -long vmMain( long command, long arg0, long arg1, long arg2, long arg3, long arg4, - long arg5, long arg6, long arg7, long arg8, long arg9, - long arg10, long arg11 ) +intptr_t vmMain( int command, int arg0, int arg1, int arg2, int arg3, int arg4, + int arg5, int arg6, int arg7, int arg8, int arg9, + int arg10, int arg11 ) { switch( command ) { @@ -231,7 +231,7 @@ long vmMain( long command, long arg0, long arg1, long arg2, long arg3, long arg4 return 0; case GAME_CLIENT_CONNECT: - return (long)ClientConnect( arg0, arg1, arg2 ); + return (intptr_t)ClientConnect( arg0, arg1, arg2 ); case GAME_CLIENT_THINK: ClientThink( arg0 ); |